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#import "OFInvalidArgumentException.h"
#import "OFOutOfRangeException.h"

#import "macros.h"

struct of_dictionary_bucket of_dictionary_deleted_bucket = {};

#define BUCKET struct of_dictionary_bucket
#define DELETED &of_dictionary_deleted_bucket

@implementation OFDictionary
+ dictionary;
{
	return [[[self alloc] init] autorelease];
}

+ dictionaryWithDictionary: (OFDictionary*)dict
+ dictionaryWithDictionary: (OFDictionary*)dictionary
{
	return [[[self alloc] initWithDictionary: dict] autorelease];
	return [[[self alloc] initWithDictionary: dictionary] autorelease];
}

+ dictionaryWithObject: (id)obj
+ dictionaryWithObject: (id)object
		forKey: (id <OFCopying>)key
{
	return [[[self alloc] initWithObject: obj
	return [[[self alloc] initWithObject: object
				      forKey: key] autorelease];
}

+ dictionaryWithObjects: (OFArray*)objs
+ dictionaryWithObjects: (OFArray*)objects
		forKeys: (OFArray*)keys
{
	return [[[self alloc] initWithObjects: objs
	return [[[self alloc] initWithObjects: objects
				      forKeys: keys] autorelease];
}

+ dictionaryWithKeysAndObjects: (id <OFCopying>)first, ...
+ dictionaryWithKeysAndObjects: (id <OFCopying>)firstKey, ...
{
	id ret;
	va_list args;
	va_list arguments;

	va_start(args, first);
	ret = [[[self alloc] initWithKey: first
				 argList: args] autorelease];
	va_end(args);
	va_start(arguments, firstKey);
	ret = [[[self alloc] initWithKey: firstKey
			    argumentList: arguments] autorelease];
	va_end(arguments);

	return ret;
}

- init
{
	self = [super init];

	@try {
		data = [self allocMemoryWithSize: sizeof(BUCKET*)];
		data = [self allocMemoryWithSize:
		    sizeof(struct of_dictionary_bucket)];
		size = 1;
		data[0] = NULL;
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- initWithDictionary: (OFDictionary*)dict
- initWithDictionary: (OFDictionary*)dictionary
{
	self = [super init];

	@try {
		uint32_t i;

		if (dict == nil)
		if (dictionary == nil)
			@throw [OFInvalidArgumentException newWithClass: isa
							       selector: _cmd];

		data = [self allocMemoryForNItems: dict->size
					 withSize: sizeof(BUCKET*)];
		data = [self allocMemoryForNItems: dictionary->size
					 withSize: sizeof(*data)];

		for (i = 0; i < dict->size; i++)
		for (i = 0; i < dictionary->size; i++)
			data[i] = NULL;

		size = dict->size;
		count = dict->count;
		size = dictionary->size;
		count = dictionary->count;

		for (i = 0; i < size; i++) {
			id <OFCopying> key;
			BUCKET *b;
			struct of_dictionary_bucket *bucket;

			if (dictionary->data[i] == NULL ||
			if (dict->data[i] == NULL || dict->data[i] == DELETED)
			    dictionary->data[i] == DELETED)
				continue;

			b = [self allocMemoryWithSize: sizeof(BUCKET)];
			key = [dict->data[i]->key copy];
			bucket = [self allocMemoryWithSize: sizeof(*bucket)];
			key = [dictionary->data[i]->key copy];

			@try {
				[dict->data[i]->object retain];
				[dictionary->data[i]->object retain];
			} @catch (id e) {
				[(id)key release];
				[key release];
				@throw e;
			}

			b->key = key;
			b->object = dict->data[i]->object;
			b->hash = dict->data[i]->hash;
			bucket->key = key;
			bucket->object = dictionary->data[i]->object;
			bucket->hash = dictionary->data[i]->hash;

			data[i] = b;
			data[i] = bucket;
		}
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- initWithObject: (id)obj
- initWithObject: (id)object
	  forKey: (id <OFCopying>)key
{
	self = [super init];

	@try {
		uint32_t i;
		BUCKET *b;
		struct of_dictionary_bucket *bucket;

		data = [self allocMemoryForNItems: 2
					 withSize: sizeof(BUCKET*)];
					 withSize: sizeof(*bucket)];

		size = 2;
		for (i = 0; i < size; i++)
			data[i] = NULL;

		i = [(id)key hash] & 1;
		b = [self allocMemoryWithSize: sizeof(BUCKET)];
		i = [key hash] & 1;
		bucket = [self allocMemoryWithSize: sizeof(*bucket)];
		key = [key copy];

		@try {
			[obj retain];
			[object retain];
		} @catch (id e) {
			[(id)key release];
			[key release];
			@throw e;
		}

		b->key = key;
		b->object = obj;
		b->hash = [(id)key hash];
		bucket->key = key;
		bucket->object = object;
		bucket->hash = [key hash];

		data[i] = b;
		data[i] = bucket;
		count = 1;
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- initWithObjects: (OFArray*)objs
- initWithObjects: (OFArray*)objects
	  forKeys: (OFArray*)keys
{
	self = [super init];

	@try {
		id *objs_carray, *keys_carray;
		uint32_t i, j, nsize;
		id *objectsCArray, *keysCArray;
		uint32_t i, j, newSize;

		keys_carray = [keys cArray];
		objs_carray = [objs cArray];
		keysCArray = [keys cArray];
		objectsCArray = [objects cArray];
		count = [keys count];

		if (count > UINT32_MAX)
			@throw [OFOutOfRangeException newWithClass: isa];

		for (nsize = 1; nsize < count; nsize <<= 1);
		for (newSize = 1; newSize < count; newSize <<= 1);

		if (nsize == 0)
		if (newSize == 0)
			@throw [OFOutOfRangeException newWithClass: isa];

		data = [self allocMemoryForNItems: nsize
					 withSize: sizeof(BUCKET*)];
		data = [self allocMemoryForNItems: newSize
					 withSize: sizeof(*data)];

		for (j = 0; j < nsize; j++)
		for (j = 0; j < newSize; j++)
			data[j] = NULL;

		size = nsize;
		size = newSize;

		for (i = 0; i < count; i++) {
			uint32_t hash, last;

			hash = [keys_carray[i] hash];
			hash = [keysCArray[i] hash];
			last = size;

			for (j = hash & (size - 1); j < last && data[j] != NULL;
			    j++)
				if ([(id)data[j]->key isEqual: keys_carray[i]])
				if ([data[j]->key isEqual: keysCArray[i]])
					break;

			/* In case the last bucket is already used */
			if (j >= last) {
				last = hash & (size - 1);

				for (j = 0; j < last && data[j] != NULL; j++)
					if ([(id)data[j]->key
					    isEqual: keys_carray[i]])
					if ([data[j]->key
					    isEqual: keysCArray[i]])
						break;
			}

			/* Key not in dictionary */
			if (j >= last || data[j] == NULL ||
			    ![(id)data[j]->key isEqual: keys_carray[i]]) {
				BUCKET *b;
			    ![data[j]->key isEqual: keysCArray[i]]) {
				struct of_dictionary_bucket *bucket;
				id <OFCopying> key;

				last = size;

				j = hash & (size - 1);
				for (; j < last && data[j] != NULL; j++);

				/* In case the last bucket is already used */
				if (j >= last) {
					last = hash & (size - 1);

					for (j = 0; j < last && data[j] != NULL;
					    j++);
				}

				if (j >= last)
					@throw [OFOutOfRangeException
					    newWithClass: isa];

				bucket =
				b = [self allocMemoryWithSize: sizeof(BUCKET)];
				key = [keys_carray[i] copy];
				    [self allocMemoryWithSize: sizeof(*bucket)];
				key = [keysCArray[i] copy];

				@try {
					[objs_carray[i] retain];
					[objectsCArray[i] retain];
				} @catch (id e) {
					[(id)key release];
					[key release];
					@throw e;
				}

				b->key = key;
				b->object = objs_carray[i];
				b->hash = hash;
				bucket->key = key;
				bucket->object = objectsCArray[i];
				bucket->hash = hash;

				data[j] = b;
				data[j] = bucket;

				continue;
			}

			/*
			 * The key is already in the dictionary. However, we
			 * just replace it so that the programmer gets the same
			 * behavior as if he'd call setObject:forKey: for each
			 * key/object pair.
			 */
			[objs_carray[i] retain];
			[objectsCArray[i] retain];

			@try {
				[data[j]->object release];
			} @catch (id e) {
				[objs_carray[i] release];
				[objectsCArray[i] release];
				@throw e;
			}

			data[j]->object = objs_carray[i];
			data[j]->object = objectsCArray[i];
		}
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
}

- initWithKeysAndObjects: (id <OFCopying>)first, ...
- initWithKeysAndObjects: (id <OFCopying>)firstKey, ...
{
	id ret;
	va_list args;
	va_list arguments;

	va_start(args, first);
	ret = [self initWithKey: first
			argList: args];
	va_end(args);
	va_start(arguments, firstKey);
	ret = [self initWithKey: firstKey
		   argumentList: arguments];
	va_end(arguments);

	return ret;
}

- initWithKey: (id <OFCopying>)key
      argList: (va_list)args
-  initWithKey: (id <OFCopying>)key
  argumentList: (va_list)arguments
{
	self = [super init];

	@try {
		id obj;
		uint32_t i, j, hash, nsize;
		va_list args2;
		BUCKET *b;
		id object;
		uint32_t i, j, hash, newSize;
		va_list argumentsCopy;
		struct of_dictionary_bucket *bucket;

		va_copy(args2, args);
		va_copy(argumentsCopy, arguments);

		if (key == nil)
			@throw [OFInvalidArgumentException newWithClass: isa
							       selector: _cmd];

		if ((obj = va_arg(args, id)) == nil)
		if ((object = va_arg(arguments, id)) == nil)
			@throw [OFInvalidArgumentException newWithClass: isa
							       selector: _cmd];

		count = 1;
		for (; va_arg(args2, id) != nil; count++);
		for (; va_arg(argumentsCopy, id) != nil; count++);
		count >>= 1;

		if (count > UINT32_MAX)
			@throw [OFOutOfRangeException newWithClass: isa];

		for (nsize = 1; nsize < count; nsize <<= 1);
		for (newSize = 1; newSize < count; newSize <<= 1);

		if (nsize == 0)
		if (newSize == 0)
			@throw [OFOutOfRangeException newWithClass: isa];

		data = [self allocMemoryForNItems: nsize
					 withSize: sizeof(BUCKET*)];
		data = [self allocMemoryForNItems: newSize
					 withSize: sizeof(*data)];

		for (j = 0; j < nsize; j++)
		for (j = 0; j < newSize; j++)
			data[j] = NULL;

		size = nsize;
		size = newSize;

		/* Add first key / object pair */
		hash = [(id)key hash];
		hash = [key hash];
		j = hash & (size - 1);

		b = [self allocMemoryWithSize: sizeof(BUCKET)];
		bucket = [self allocMemoryWithSize: sizeof(*bucket)];
		key = [key copy];

		@try {
			[obj retain];
			[object retain];
		} @catch (id e) {
			[(id)key release];
			[key release];
			@throw e;
		}

		b->key = key;
		b->object = obj;
		b->hash = hash;
		bucket->key = key;
		bucket->object = object;
		bucket->hash = hash;

		data[j] = b;
		data[j] = bucket;

		for (i = 1; i < count; i++) {
			uint32_t last;

			key = va_arg(args, id <OFCopying>);
			obj = va_arg(args, id);
			key = va_arg(arguments, id <OFCopying>);
			object = va_arg(arguments, id);

			if (key == nil || obj == nil)
			if (key == nil || object == nil)
				@throw [OFInvalidArgumentException
				    newWithClass: isa
					selector: _cmd];

			hash = [(id)key hash];
			hash = [key hash];
			last = size;

			for (j = hash & (size - 1); j < last && data[j] != NULL;
			    j++)
				if ([(id)data[j]->key isEqual: key])
				if ([data[j]->key isEqual: key])
					break;

			/* In case the last bucket is already used */
			if (j >= last) {
				last = hash & (size - 1);

				for (j = 0; j < last && data[j] != NULL; j++)
					if ([(id)data[j]->key isEqual: key])
					if ([data[j]->key isEqual: key])
						break;
			}

			/* Key not in dictionary */
			if (j >= last || data[j] == NULL ||
			    ![(id)data[j]->key isEqual: key]) {
			    ![data[j]->key isEqual: key]) {
				last = size;

				j = hash & (size - 1);
				for (; j < last && data[j] != NULL; j++);

				/* In case the last bucket is already used */
				if (j >= last) {
					last = hash & (size - 1);

					for (j = 0; j < last && data[j] != NULL;
					    j++);
				}

				if (j >= last)
					@throw [OFOutOfRangeException
					    newWithClass: isa];

				bucket =
				b = [self allocMemoryWithSize: sizeof(BUCKET)];
				    [self allocMemoryWithSize: sizeof(*bucket)];
				key = [key copy];

				@try {
					[obj retain];
					[object retain];
				} @catch (id e) {
					[(id)key release];
					[key release];
					@throw e;
				}

				b->key = key;
				b->object = obj;
				b->hash = hash;
				bucket->key = key;
				bucket->object = object;
				bucket->hash = hash;

				data[j] = b;
				data[j] = bucket;

				continue;
			}

			/*
			 * The key is already in the dictionary. However, we
			 * just replace it so that the programmer gets the same
			 * behavior as if he'd call setObject:forKey: for each
			 * key/object pair.
			 */
			[obj retain];
			[object retain];

			@try {
				[data[j]->object release];
			} @catch (id e) {
				[obj release];
				[object release];
				@throw e;
			}

			data[j]->object = obj;
			data[j]->object = object;
		}
	} @catch (id e) {
		[self release];
		@throw e;
	}

	return self;
475
476
477
478
479
480
481
482

483
484
485
486
487
488
489
490
491
492
493
494
495
496

497
498
499
500
501
502
503
478
479
480
481
482
483
484

485
486
487
488
489
490
491
492
493
494
495
496
497
498

499
500
501
502
503
504
505
506







-
+













-
+







	hash = [key hash];
	last = size;

	for (i = hash & (size - 1); i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([(id)data[i]->key isEqual: key])
		if ([data[i]->key isEqual: key])
			return data[i]->object;
	}

	if (i < last)
		return nil;

	/* In case the last bucket is already used */
	last = hash & (size - 1);

	for (i = 0; i < last && data[i] != NULL; i++) {
		if (data[i] == DELETED)
			continue;

		if ([(id)data[i]->key isEqual: key])
		if ([data[i]->key isEqual: key])
			return data[i]->object;
	}

	return nil;
}

- (size_t)count
618
619
620
621
622
623
624
625

626
627
628
629
630
631


632
633
634
635
636
637
638
639


640
641
642
643
644
645

646
647
648
649
650
651
652


653
654
655
656
657
658
659
660


661
662
663
664
665
666
667
668
669
670

671
672
673
674
675
676
677
621
622
623
624
625
626
627

628
629
630
631
632


633
634
635
636
637
638
639
640


641
642
643
644
645
646
647

648
649
650
651
652
653


654
655
656
657
658
659
660
661


662
663
664
665
666
667
668
669
670
671
672

673
674
675
676
677
678
679
680







-
+




-
-
+
+






-
-
+
+





-
+





-
-
+
+






-
-
+
+









-
+







	}

	[pool release];
}

- (OFDictionary*)mappedDictionaryUsingBlock: (of_dictionary_map_block_t)block
{
	OFMutableDictionary *dict = [OFMutableDictionary dictionary];
	OFMutableDictionary *new = [OFMutableDictionary dictionary];
	size_t i;

	for (i = 0; i < size; i++)
		if (data[i] != NULL && data[i] != DELETED)
			[dict setObject: block(data[i]->key, data[i]->object)
				 forKey: data[i]->key];
			[new setObject: block(data[i]->key, data[i]->object)
				forKey: data[i]->key];

	/*
	 * Class swizzle the dictionary to be immutable. We declared the return
	 * type to be OFDictionary*, so it can't be modified anyway. But not
	 * swizzling it would create a real copy each time -[copy] is called.
	 */
	dict->isa = [OFDictionary class];
	return dict;
	new->isa = [OFDictionary class];
	return new;
}

- (OFDictionary*)filteredDictionaryUsingBlock:
    (of_dictionary_filter_block_t)block
{
	OFMutableDictionary *dict = [OFMutableDictionary dictionary];
	OFMutableDictionary *new = [OFMutableDictionary dictionary];
	size_t i;

	for (i = 0; i < size; i++)
		if (data[i] != NULL && data[i] != DELETED)
			if (block(data[i]->key, data[i]->object))
				[dict setObject: data[i]->object
					 forKey: data[i]->key];
				[new setObject: data[i]->object
					forKey: data[i]->key];

	/*
	 * Class swizzle the dictionary to be immutable. We declared the return
	 * type to be OFDictionary*, so it can't be modified anyway. But not
	 * swizzling it would create a real copy each time -[copy] is called.
	 */
	dict->isa = [OFDictionary class];
	return dict;
	new->isa = [OFDictionary class];
	return new;
}
#endif

- (void)dealloc
{
	uint32_t i;

	for (i = 0; i < size; i++) {
		if (data[i] != NULL && data[i] != DELETED) {
			[(id)data[i]->key release];
			[data[i]->key release];
			[data[i]->object release];
		}
	}

	[super dealloc];
}