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* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OFGameController.h"
#import "OFArray.h"
const OFGameControllerButton OFGameControllerNorthButton = @"North";
const OFGameControllerButton OFGameControllerSouthButton = @"South";
const OFGameControllerButton OFGameControllerWestButton = @"West";
const OFGameControllerButton OFGameControllerEastButton = @"East";
const OFGameControllerButton OFGameControllerLeftTriggerButton =
@"Left Trigger";
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* <https://www.gnu.org/licenses/>.
*/
#include "config.h"
#import "OFGameController.h"
#import "OFArray.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "OFEvdevGameController.h"
#endif
#ifdef OF_WINDOWS
# include "OFXInputGameController.h"
#endif
#ifdef OF_NINTENDO_DS
# include "OFNintendoDSGameController.h"
#endif
#ifdef OF_NINTENDO_3DS
# include "OFNintendo3DSGameController.h"
#endif
const OFGameControllerButton OFGameControllerNorthButton = @"North";
const OFGameControllerButton OFGameControllerSouthButton = @"South";
const OFGameControllerButton OFGameControllerWestButton = @"West";
const OFGameControllerButton OFGameControllerEastButton = @"East";
const OFGameControllerButton OFGameControllerLeftTriggerButton =
@"Left Trigger";
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const OFGameControllerButton OFGameControllerPlusButton = @"+";
const OFGameControllerButton OFGameControllerMinusButton = @"-";
const OFGameControllerButton OFGameControllerSLButton = @"SL";
const OFGameControllerButton OFGameControllerSRButton = @"SR";
const OFGameControllerButton OFGameControllerModeButton = @"Mode";
const OFGameControllerButton OFGameControllerAssistantButton = @"Assistant";
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "platform/Linux/OFGameController.m"
#elif defined(OF_WINDOWS)
# include "platform/Windows/OFGameController.m"
#elif defined(OF_NINTENDO_DS)
# include "platform/NintendoDS/OFGameController.m"
#elif defined(OF_NINTENDO_3DS)
# include "platform/Nintendo3DS/OFGameController.m"
#else
@implementation OFGameController
@dynamic name, buttons, pressedButtons, hasLeftAnalogStick;
@dynamic leftAnalogStickPosition, hasRightAnalogStick, rightAnalogStickPosition;
+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
return [OFArray array];
}
- (instancetype)init
{
OF_INVALID_INIT_METHOD
}
- (OFNumber *)vendorID
{
return nil;
}
- (OFNumber *)productID
{
return nil;
}
- (void)retrieveState
{
}
- (float)pressureForButton: (OFGameControllerButton)button
{
return 0;
}
@end
#endif
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const OFGameControllerButton OFGameControllerPlusButton = @"+";
const OFGameControllerButton OFGameControllerMinusButton = @"-";
const OFGameControllerButton OFGameControllerSLButton = @"SL";
const OFGameControllerButton OFGameControllerSRButton = @"SR";
const OFGameControllerButton OFGameControllerModeButton = @"Mode";
const OFGameControllerButton OFGameControllerAssistantButton = @"Assistant";
@implementation OFGameController
@dynamic name, buttons, pressedButtons, hasLeftAnalogStick;
@dynamic leftAnalogStickPosition, hasRightAnalogStick, rightAnalogStickPosition;
+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
return [OFEvdevGameController controllers];
#elif defined(OF_WINDOWS)
return [OFXInputGameController controllers];
#elif defined(OF_NINTENDO_DS)
return [OFNintendoDSGameController controllers];
#elif defined(OF_NINTENDO_3DS)
return [OFNintendo3DSGameController controllers];
#else
return [OFArray array];
#endif
}
- (instancetype)init
{
if ([self isMemberOfClass: [OFGameController class]]) {
@try {
[self doesNotRecognizeSelector: _cmd];
} @catch (id e) {
[self release];
@throw e;
}
abort();
}
return [super init];
}
- (OFNumber *)vendorID
{
return nil;
}
- (OFNumber *)productID
{
return nil;
}
- (void)retrieveState
{
OF_UNRECOGNIZED_SELECTOR
}
- (float)pressureForButton: (OFGameControllerButton)button
{
OF_UNRECOGNIZED_SELECTOR
}
@end
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include "OFEvdevGameController.m"
#endif
#ifdef OF_WINDOWS
# include "OFXInputGameController.m"
#endif
#ifdef OF_NINTENDO_DS
# include "OFNintendoDSGameController.m"
#endif
#ifdef OF_NINTENDO_3DS
# include "OFNintendo3DSGameController.m"
#endif
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