ObjFW  Diff

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#include <stdio.h>
#include <stdlib.h>

#import "runtime.h"
#import "runtime-private.h"

static struct objc_sparsearray_level2 *empty_level2 = NULL;

static struct objc_sparsearray_level3 *empty_level3 = NULL;


static void
init(void)
{
	uint_fast16_t i;

	empty_level2 = malloc(sizeof(struct objc_sparsearray_level2));
	empty_level3 = malloc(sizeof(struct objc_sparsearray_level3));

	if (empty_level2 == NULL || empty_level3 == NULL)
		ERROR("Not enough memory to allocate sparse array!");

	empty_level2->empty = YES;






	empty_level3->empty = YES;



	for (i = 0; i < 256; i++) {
		empty_level2->buckets[i] = empty_level3;
		empty_level3->buckets[i] = NULL;
	}




}

struct objc_sparsearray*
objc_sparsearray_new(void)
{
	struct objc_sparsearray *s;
	uint_fast16_t i;


	if (empty_level2 == NULL || empty_level3 == NULL)
		init();





	if ((s = malloc(sizeof(struct objc_sparsearray))) == NULL)
		ERROR("Not enough memory to allocate sparse array!");

	for (i = 0; i < 256; i++)
		s->buckets[i] = empty_level2;

	return s;
}

void
objc_sparsearray_copy(struct objc_sparsearray *dst,
    struct objc_sparsearray *src)
{
	uint_fast16_t i, j, k;



	uint32_t idx;

	for (i = 0; i < 256; i++) {
		if (src->buckets[i]->empty)
			continue;


		for (j = 0; j < 256; j++) {
			if (src->buckets[i]->buckets[j]->empty)
				continue;

			for (k = 0; k < 256; k++) {
				const void *obj;

				obj = src->buckets[i]->buckets[j]->buckets[k];

				if (obj == NULL)
					continue;

				idx = (i << 16) | (j << 8) | k;
				objc_sparsearray_set(dst, idx, obj);
			}
		}













	}
}

void
objc_sparsearray_set(struct objc_sparsearray *s, uint32_t idx, const void *obj)
{

	uint8_t i = idx >> 16;
	uint8_t j = idx >>  8;
	uint8_t k = idx;





	if (s->buckets[i]->empty) {
		struct objc_sparsearray_level2 *t;
		uint_fast16_t l;

		t = malloc(sizeof(struct objc_sparsearray_level2));

		if (t == NULL)
			ERROR("Not enough memory to insert into sparse array!");

		t->empty = NO;

		for (l = 0; l < 256; l++)

			t->buckets[l] = empty_level3;




		s->buckets[i] = t;
	}


	if (s->buckets[i]->buckets[j]->empty) {
		struct objc_sparsearray_level3 *t;
		uint_fast16_t l;

		t = malloc(sizeof(struct objc_sparsearray_level3));

		if (t == NULL)
			ERROR("Not enough memory to insert into sparse array!");

		t->empty = NO;

		for (l = 0; l < 256; l++)
			t->buckets[l] = NULL;

		s->buckets[i]->buckets[j] = t;
	}

	s->buckets[i]->buckets[j]->buckets[k] = obj;



}

void
objc_sparsearray_free(struct objc_sparsearray *s)
{
	uint_fast16_t i, j;




	for (i = 0; i < 256; i++) {

		if (s->buckets[i]->empty)
			continue;

		for (j = 0; j < 256; j++)
			if (!s->buckets[i]->buckets[j]->empty)
				free(s->buckets[i]->buckets[j]);


		free(s->buckets[i]);
	}

	free(s);
}

void
objc_sparsearray_cleanup(void)
{
	if (empty_level2 != NULL)
		free(empty_level2);

	if (empty_level3 != NULL)
		free(empty_level3);


	empty_level2 = NULL;

	empty_level3 = NULL;

}







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#include <stdio.h>
#include <stdlib.h>

#import "runtime.h"
#import "runtime-private.h"

static struct objc_sparsearray_level2 *empty_level2 = NULL;
#ifndef OF_SELUID16
static struct objc_sparsearray_level3 *empty_level3 = NULL;
#endif

static void
init(void)
{
	uint_fast16_t i;

	empty_level2 = malloc(sizeof(struct objc_sparsearray_level2));


	if (empty_level2 == NULL)
		ERROR("Not enough memory to allocate sparse array!");

	empty_level2->empty = YES;

#ifndef OF_SELUID16
	empty_level3 = malloc(sizeof(struct objc_sparsearray_level3));
	if (empty_level3 == NULL)
		ERROR("Not enough memory to allocate sparse array!");

	empty_level3->empty = YES;
#endif

#ifndef OF_SELUID16
	for (i = 0; i < 256; i++) {
		empty_level2->buckets[i] = empty_level3;
		empty_level3->buckets[i] = NULL;
	}
#else
	for (i = 0; i < 256; i++)
		empty_level2->buckets[i] = NULL;
#endif
}

struct objc_sparsearray*
objc_sparsearray_new(void)
{
	struct objc_sparsearray *s;
	uint_fast16_t i;

#ifndef OF_SELUID16
	if (empty_level2 == NULL || empty_level3 == NULL)
		init();
#else
	if (empty_level2 == NULL)
		init();
#endif

	if ((s = malloc(sizeof(struct objc_sparsearray))) == NULL)
		ERROR("Not enough memory to allocate sparse array!");

	for (i = 0; i < 256; i++)
		s->buckets[i] = empty_level2;

	return s;
}

void
objc_sparsearray_copy(struct objc_sparsearray *dst,
    struct objc_sparsearray *src)
{
	uint_fast16_t i, j;
#ifndef OF_SELUID16
	uint_fast16_t k;
#endif
	uint32_t idx;

	for (i = 0; i < 256; i++) {
		if (src->buckets[i]->empty)
			continue;

#ifndef OF_SELUID16
		for (j = 0; j < 256; j++) {
			if (src->buckets[i]->buckets[j]->empty)
				continue;

			for (k = 0; k < 256; k++) {
				const void *obj;

				obj = src->buckets[i]->buckets[j]->buckets[k];

				if (obj == NULL)
					continue;

				idx = (i << 16) | (j << 8) | k;
				objc_sparsearray_set(dst, idx, obj);
			}
		}
#else
		for (j = 0; j < 256; j++) {
			const void *obj;

			obj = src->buckets[i]->buckets[j];

			if (obj == NULL)
				continue;

			idx = (i << 8) | j;
			objc_sparsearray_set(dst, idx, obj);
		}
#endif
	}
}

void
objc_sparsearray_set(struct objc_sparsearray *s, uint32_t idx, const void *obj)
{
#ifndef OF_SELUID16
	uint8_t i = idx >> 16;
	uint8_t j = idx >>  8;
	uint8_t k = idx;
#else
	uint8_t i = idx >> 8;
	uint8_t j = idx;
#endif

	if (s->buckets[i]->empty) {
		struct objc_sparsearray_level2 *t;
		uint_fast16_t l;

		t = malloc(sizeof(struct objc_sparsearray_level2));

		if (t == NULL)
			ERROR("Not enough memory to insert into sparse array!");

		t->empty = NO;

		for (l = 0; l < 256; l++)
#ifndef OF_SELUID16
			t->buckets[l] = empty_level3;
#else
			t->buckets[l] = NULL;
#endif

		s->buckets[i] = t;
	}

#ifndef OF_SELUID16
	if (s->buckets[i]->buckets[j]->empty) {
		struct objc_sparsearray_level3 *t;
		uint_fast16_t l;

		t = malloc(sizeof(struct objc_sparsearray_level3));

		if (t == NULL)
			ERROR("Not enough memory to insert into sparse array!");

		t->empty = NO;

		for (l = 0; l < 256; l++)
			t->buckets[l] = NULL;

		s->buckets[i]->buckets[j] = t;
	}

	s->buckets[i]->buckets[j]->buckets[k] = obj;
#else
	s->buckets[i]->buckets[j] = obj;
#endif
}

void
objc_sparsearray_free(struct objc_sparsearray *s)
{
	uint_fast16_t i;
#ifndef OF_SELUID16
	uint_fast16_t j;
#endif

	for (i = 0; i < 256; i++) {
#ifndef OF_SELUID16
		if (s->buckets[i]->empty)
			continue;

		for (j = 0; j < 256; j++)
			if (!s->buckets[i]->buckets[j]->empty)
				free(s->buckets[i]->buckets[j]);
#endif

		free(s->buckets[i]);
	}

	free(s);
}

void
objc_sparsearray_cleanup(void)
{
	if (empty_level2 != NULL)
		free(empty_level2);
#ifndef OF_SELUID16
	if (empty_level3 != NULL)
		free(empty_level3);
#endif

	empty_level2 = NULL;
#ifndef OF_SELUID16
	empty_level3 = NULL;
#endif
}