ObjFW  Diff

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#import "OFSPXSocket.h"
#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFSocket.h"
#import "OFSocket+Private.h"

#import "OFAlreadyConnectedException.h"
#import "OFBindFailedException.h"
#import "OFConnectionFailedException.h"
#import "OFNotOpenException.h"

#ifndef NSPROTO_SPX
# define NSPROTO_SPX 0
#endif

static const uint8_t SPXPacketType = 5;







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#import "OFSPXSocket.h"
#import "OFRunLoop.h"
#import "OFRunLoop+Private.h"
#import "OFSocket.h"
#import "OFSocket+Private.h"

#import "OFAlreadyConnectedException.h"
#import "OFBindIPXSocketFailedException.h"
#import "OFConnectSPXSocketFailedException.h"
#import "OFNotOpenException.h"

#ifndef NSPROTO_SPX
# define NSPROTO_SPX 0
#endif

static const uint8_t SPXPacketType = 5;
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#ifdef OF_HAVE_BLOCKS
	OFSPXSocketAsyncConnectBlock _block;
#endif
}

- (instancetype)initWithSocket: (OFSPXSocket *)socket
		       network: (uint32_t)network
			  node: (unsigned char [IPX_NODE_LEN])node
			  port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
			 block: (OFSPXSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode;
@end

@implementation OFSPXSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXSocket *)sock
		       network: (uint32_t)network
			  node: (unsigned char [IPX_NODE_LEN])node
			  port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
			 block: (OFSPXSocketAsyncConnectBlock)block
#endif
{
	self = [super init];








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#ifdef OF_HAVE_BLOCKS
	OFSPXSocketAsyncConnectBlock _block;
#endif
}

- (instancetype)initWithSocket: (OFSPXSocket *)socket
		       network: (uint32_t)network
			  node: (const unsigned char [IPX_NODE_LEN])node
			  port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
			 block: (OFSPXSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode;
@end

@implementation OFSPXSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXSocket *)sock
		       network: (uint32_t)network
			  node: (const unsigned char [IPX_NODE_LEN])node
			  port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
			 block: (OFSPXSocketAsyncConnectBlock)block
#endif
{
	self = [super init];

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#ifdef OF_HAVE_BLOCKS
	}
#endif
}

- (id)of_connectionFailedExceptionForErrNo: (int)errNo
{
	return [OFConnectionFailedException exceptionWithNetwork: _network
							    node: _node
							    port: _port
							  socket: _socket
							   errNo: errNo];
}
@end

@implementation OFSPXSocket
@dynamic delegate;

- (int)of_createSocketForAddress: (const OFSocketAddress *)address







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#ifdef OF_HAVE_BLOCKS
	}
#endif
}

- (id)of_connectionFailedExceptionForErrNo: (int)errNo
{
	return [OFConnectSPXSocketFailedException exceptionWithNetwork: _network
								  node: _node
								  port: _port
								socket: _socket
								 errNo: errNo];
}
@end

@implementation OFSPXSocket
@dynamic delegate;

- (int)of_createSocketForAddress: (const OFSocketAddress *)address
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- (void)of_closeSocket
{
	closesocket(_socket);
	_socket = OFInvalidSocketHandle;
}

- (void)connectToNetwork: (uint32_t)network
		    node: (unsigned char [_Nonnull IPX_NODE_LEN])node
		    port: (uint16_t)port
{
	OFSocketAddress address = OFSocketAddressMakeIPX(network, node, port);
	int errNo;

	if (![self of_createSocketForAddress: &address errNo: &errNo])
		@throw [OFConnectionFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
				  socket: self
				   errNo: errNo];

	if (![self of_connectSocketToAddress: &address errNo: &errNo]) {
		[self of_closeSocket];

		@throw [OFConnectionFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
				  socket: self
				   errNo: errNo];
	}
}

- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
{
	[self asyncConnectToNetwork: network
			       node: node
			       port: port
			runLoopMode: OFDefaultRunLoopMode];
}

- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode
{
	void *pool = objc_autoreleasePoolPush();

	[[[[OFSPXSocketAsyncConnectDelegate alloc]
	    initWithSocket: self
		   network: network
		      node: node
		      port: port
#ifdef OF_HAVE_BLOCKS
		     block: NULL
#endif
	    ] autorelease] startWithRunLoopMode: runLoopMode];

	objc_autoreleasePoolPop(pool);
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
			block: (OFSPXSocketAsyncConnectBlock)block
{
	[self asyncConnectToNetwork: network
			       node: node
			       port: port
			runLoopMode: OFDefaultRunLoopMode
			      block: block];
}

- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode
			block: (OFSPXSocketAsyncConnectBlock)block
{
	void *pool = objc_autoreleasePoolPush();

	[[[[OFSPXSocketAsyncConnectDelegate alloc]
	    initWithSocket: self
		   network: network
		      node: node
		      port: port
		     block: block
	    ] autorelease] startWithRunLoopMode: runLoopMode];

	objc_autoreleasePoolPop(pool);
}
#endif

- (OFSocketAddress)bindToPort: (uint16_t)port


{
	const unsigned char zeroNode[IPX_NODE_LEN] = { 0 };
	OFSocketAddress address;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC)
	int flags;
#endif

	if (_socket != OFInvalidSocketHandle)
		@throw [OFAlreadyConnectedException exceptionWithSocket: self];

	address = OFSocketAddressMakeIPX(0, zeroNode, port);

	if ((_socket = socket(address.sockaddr.ipx.sipx_family,
	    SOCK_SEQPACKET | SOCK_CLOEXEC, NSPROTO_SPX)) ==
	    OFInvalidSocketHandle)
		@throw [OFBindFailedException
		    exceptionWithPort: port


			   packetType: SPXPacketType
			       socket: self
				errNo: OFSocketErrNo()];

	_canBlock = true;

#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC)
	if ((flags = fcntl(_socket, F_GETFD, 0)) != -1)
		fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
#endif

	if (bind(_socket, (struct sockaddr *)&address.sockaddr,
	    address.length) != 0) {
		int errNo = OFSocketErrNo();

		closesocket(_socket);
		_socket = OFInvalidSocketHandle;


		@throw [OFBindFailedException exceptionWithPort: port


						     packetType: SPXPacketType
							 socket: self
							  errNo: errNo];
	}

	memset(&address, 0, sizeof(address));
	address.family = OFSocketAddressFamilyIPX;
	address.length = (socklen_t)sizeof(address.sockaddr);

	if (OFGetSockName(_socket, (struct sockaddr *)&address.sockaddr,
	    &address.length) != 0) {
		int errNo = OFSocketErrNo();

		closesocket(_socket);
		_socket = OFInvalidSocketHandle;


		@throw [OFBindFailedException exceptionWithPort: port


						     packetType: SPXPacketType
							 socket: self
							  errNo: errNo];
	}

	if (address.sockaddr.ipx.sipx_family != AF_IPX) {
		closesocket(_socket);
		_socket = OFInvalidSocketHandle;


		@throw [OFBindFailedException exceptionWithPort: port


						     packetType: SPXPacketType
							 socket: self
							  errNo: EAFNOSUPPORT];
	}

	return address;
}
@end







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- (void)of_closeSocket
{
	closesocket(_socket);
	_socket = OFInvalidSocketHandle;
}

- (void)connectToNetwork: (uint32_t)network
		    node: (const unsigned char [IPX_NODE_LEN])node
		    port: (uint16_t)port
{
	OFSocketAddress address = OFSocketAddressMakeIPX(network, node, port);
	int errNo;

	if (![self of_createSocketForAddress: &address errNo: &errNo])
		@throw [OFConnectSPXSocketFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
				  socket: self
				   errNo: errNo];

	if (![self of_connectSocketToAddress: &address errNo: &errNo]) {
		[self of_closeSocket];

		@throw [OFConnectSPXSocketFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
				  socket: self
				   errNo: errNo];
	}
}

- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [IPX_NODE_LEN])node
			 port: (uint16_t)port
{
	[self asyncConnectToNetwork: network
			       node: node
			       port: port
			runLoopMode: OFDefaultRunLoopMode];
}

- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode
{
	void *pool = objc_autoreleasePoolPush();

	[[[[OFSPXSocketAsyncConnectDelegate alloc]
	    initWithSocket: self
		   network: network
		      node: node
		      port: port
#ifdef OF_HAVE_BLOCKS
		     block: NULL
#endif
	    ] autorelease] startWithRunLoopMode: runLoopMode];

	objc_autoreleasePoolPop(pool);
}

#ifdef OF_HAVE_BLOCKS
- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [IPX_NODE_LEN])node
			 port: (uint16_t)port
			block: (OFSPXSocketAsyncConnectBlock)block
{
	[self asyncConnectToNetwork: network
			       node: node
			       port: port
			runLoopMode: OFDefaultRunLoopMode
			      block: block];
}

- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode
			block: (OFSPXSocketAsyncConnectBlock)block
{
	void *pool = objc_autoreleasePoolPush();

	[[[[OFSPXSocketAsyncConnectDelegate alloc]
	    initWithSocket: self
		   network: network
		      node: node
		      port: port
		     block: block
	    ] autorelease] startWithRunLoopMode: runLoopMode];

	objc_autoreleasePoolPop(pool);
}
#endif

- (OFSocketAddress)bindToNetwork: (uint32_t)network
			    node: (const unsigned char [IPX_NODE_LEN])node
			    port: (uint16_t)port
{

	OFSocketAddress address;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC)
	int flags;
#endif

	if (_socket != OFInvalidSocketHandle)
		@throw [OFAlreadyConnectedException exceptionWithSocket: self];

	address = OFSocketAddressMakeIPX(network, node, port);

	if ((_socket = socket(address.sockaddr.ipx.sipx_family,
	    SOCK_SEQPACKET | SOCK_CLOEXEC, NSPROTO_SPX)) ==
	    OFInvalidSocketHandle)
		@throw [OFBindIPXSocketFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
			      packetType: SPXPacketType
				  socket: self
				   errNo: OFSocketErrNo()];

	_canBlock = true;

#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC)
	if ((flags = fcntl(_socket, F_GETFD, 0)) != -1)
		fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
#endif

	if (bind(_socket, (struct sockaddr *)&address.sockaddr,
	    address.length) != 0) {
		int errNo = OFSocketErrNo();

		closesocket(_socket);
		_socket = OFInvalidSocketHandle;

		@throw [OFBindIPXSocketFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
			      packetType: SPXPacketType
				  socket: self
				   errNo: errNo];
	}

	memset(&address, 0, sizeof(address));
	address.family = OFSocketAddressFamilyIPX;
	address.length = (socklen_t)sizeof(address.sockaddr);

	if (OFGetSockName(_socket, (struct sockaddr *)&address.sockaddr,
	    &address.length) != 0) {
		int errNo = OFSocketErrNo();

		closesocket(_socket);
		_socket = OFInvalidSocketHandle;

		@throw [OFBindIPXSocketFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
			      packetType: SPXPacketType
				  socket: self
				   errNo: errNo];
	}

	if (address.sockaddr.ipx.sipx_family != AF_IPX) {
		closesocket(_socket);
		_socket = OFInvalidSocketHandle;

		@throw [OFBindIPXSocketFailedException
		    exceptionWithNetwork: network
				    node: node
				    port: port
			      packetType: SPXPacketType
				  socket: self
				   errNo: EAFNOSUPPORT];
	}

	return address;
}
@end