ObjFW  Diff

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     * [Getting, building and installing ObjFW](#steps-windows)
   * [Nintendo DS, Nintendo 3DS and Wii](#nintendo)
     * [Nintendo DS](#nintendo-ds)
     * [Nintendo 3DS](#nintendo-3ds)
     * [Wii](#wii)
   * [Amiga](#amiga)
 * [Writing your first application with ObjFW](#first-app)
 * [Documentation](#documentation)
 * [Bugs and feature requests](#bugs)
 * [Support and community](#support)
 * [Commercial use](#commercial-use)


<h1 id="what">What is ObjFW?</h1>

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    $ objfw-compile -o MyFirstApp MyFirstApp.m

  `objfw-compile` is a tool that allows building applications and libraries
  using ObjFW without needing a full-blown build system. If you want to use
  your own build system, you can get the necessary flags from `objfw-config`.


<h1 id="documentation">Documentation</h1>

  You can find the documentation for released versions of ObjFW
  [here](https://objfw.nil.im/docs/).

  In order to build the documentation yourself (necessary to have documentation
  for trunk / master), you need to have [Doxygen](https://www.doxygen.nl)
  installed. Once installed, you can build the documentation from the root
  directory of the repository:

    $ doxygen >/dev/null


<h1 id="bugs">Bugs and feature requests</h1>

  If you find any bugs or have feature requests, please
  [file a new bug](https://objfw.nil.im/tktnew) in the
  [bug tracker](https://objfw.nil.im/reportlist).