@@ -88,11 +88,11 @@ * @param network The network on which the node to connect to is * @param node The node to connect to * @param port The port (sometimes also called socket number) on the node to * connect to * @throw OFConnectSPXSocketFailedException Connecting failed - * @throw OFAlreadyConnectedException The socket is already connected or bound + * @throw OFAlreadyOpenException The socket is already connected or bound */ - (void)connectToNetwork: (uint32_t)network node: (const unsigned char [_Nonnull IPX_NODE_LEN])node port: (uint16_t)port; @@ -162,14 +162,14 @@ * computer's node. * @param port The port (sometimes called socket number) to bind to. 0 means to * pick one and return via the returned socket address. * @return The address on which this socket can be reached * @throw OFBindIPXSocketFailedException Binding failed - * @throw OFAlreadyConnectedException The socket is already connected or bound + * @throw OFAlreadyOpenException The socket is already connected or bound */ - (OFSocketAddress) bindToNetwork: (uint32_t)network node: (const unsigned char [_Nonnull IPX_NODE_LEN])node port: (uint16_t)port; @end OF_ASSUME_NONNULL_END