@@ -1,7 +1,7 @@ /* - * Copyright (c) 2008-2023 Jonathan Schleifer + * Copyright (c) 2008-2024 Jonathan Schleifer * * All rights reserved. * * This file is part of ObjFW. It may be distributed under the terms of the * Q Public License 1.0, which can be found in the file LICENSE.QPL included in @@ -113,11 +113,12 @@ * * @param network The network on which the node to connect to is * @param node The node to connect to * @param port The port (sometimes also called socket number) on the node to * connect to - * @param runLoopMode The run loop mode in which to perform the async connect + * @param runLoopMode The run loop mode in which to perform the asynchronous + * connect */ - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [_Nonnull IPX_NODE_LEN])node port: (uint16_t)port runLoopMode: (OFRunLoopMode)runLoopMode; @@ -142,11 +143,12 @@ * * @param node The node to connect to * @param network The network on which the node to connect to is * @param port The port (sometimes also called socket number) on the node to * connect to - * @param runLoopMode The run loop mode in which to perform the async connect + * @param runLoopMode The run loop mode in which to perform the asynchronous + * connect * @param block The block to execute once the connection has been established */ - (void)asyncConnectToNetwork: (uint32_t)network node: (const unsigned char [_Nonnull IPX_NODE_LEN])node port: (uint16_t)port