ObjFW  Diff

Differences From Artifact [60399680f7]:

To Artifact [1bb9bc2108]:


111
112
113
114
115
116
117
118

119
120
121
122
123
124
125
/**
 * @brief Asynchronously connect the OFSPXSocket to the specified destination.
 *
 * @param network The network on which the node to connect to is
 * @param node The node to connect to
 * @param port The port (sometimes also called socket number) on the node to
 *	       connect to
 * @param runLoopMode The run loop mode in which to perform the async connect

 */
- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode;

#ifdef OF_HAVE_BLOCKS







|
>







111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
/**
 * @brief Asynchronously connect the OFSPXSocket to the specified destination.
 *
 * @param network The network on which the node to connect to is
 * @param node The node to connect to
 * @param port The port (sometimes also called socket number) on the node to
 *	       connect to
 * @param runLoopMode The run loop mode in which to perform the asynchronous
 *		      connect
 */
- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode;

#ifdef OF_HAVE_BLOCKS
140
141
142
143
144
145
146
147

148
149
150
151
152
153
154
/**
 * @brief Asynchronously connect the OFSPXSocket to the specified destination.
 *
 * @param node The node to connect to
 * @param network The network on which the node to connect to is
 * @param port The port (sometimes also called socket number) on the node to
 *	       connect to
 * @param runLoopMode The run loop mode in which to perform the async connect

 * @param block The block to execute once the connection has been established
 */
- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode
			block: (OFSPXSocketAsyncConnectBlock)block;







|
>







141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
/**
 * @brief Asynchronously connect the OFSPXSocket to the specified destination.
 *
 * @param node The node to connect to
 * @param network The network on which the node to connect to is
 * @param port The port (sometimes also called socket number) on the node to
 *	       connect to
 * @param runLoopMode The run loop mode in which to perform the asynchronous
 *		      connect
 * @param block The block to execute once the connection has been established
 */
- (void)asyncConnectToNetwork: (uint32_t)network
			 node: (const unsigned char [_Nonnull IPX_NODE_LEN])node
			 port: (uint16_t)port
		  runLoopMode: (OFRunLoopMode)runLoopMode
			block: (OFSPXSocketAsyncConnectBlock)block;