@@ -82,12 +82,12 @@ /** * @brief Whether the socket sends keep alives for the connection. * * @warning This is not available on the Wii or Nintendo 3DS! * + * @throw OFGetOptionFailedException The option could not be retrieved * @throw OFSetOptionFailedException The option could not be set - * @throw OFGetOptionFailedException The option could not be gotten */ @property (nonatomic) bool sendsKeepAlives; #endif #ifndef OF_WII @@ -95,12 +95,12 @@ * @brief Whether sending segments can be delayed. Setting this to `false` sets * TCP_NODELAY on the socket. * * @warning This is not available on the Wii! * + * @throw OFGetOptionFailedException The option could not be retrieved * @throw OFSetOptionFailedException The option could not be set - * @throw OFGetOptionFailedException The option could not be gotten */ @property (nonatomic) bool canDelaySendingSegments; #endif /**