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{
void *pool = objc_autoreleasePoolPush();
OFString *path;
OFUNIXStreamSocket *sockClient, *sockServer, *sockAccepted;
char buffer[5];
#if defined(OF_HAVE_FILES) && !defined(OF_IOS)
path = [[OFSystemInfo temporaryDirectoryPath]
stringByAppendingPathComponent: [[OFUUID UUID] UUIDString]];
#else
/*
* We can have sockets, including UNIX sockets, while file support is
* disabled.
*
* We also use this code path for iOS, as the temporaryDirectoryPath is
* too long on the iOS simulator.
*/
path = [OFString stringWithFormat: @"/tmp/%@",
[[OFUUID UUID] UUIDString]];
#endif
TEST(@"+[socket]", (sockClient = [OFUNIXStreamSocket socket]) &&
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>
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{
void *pool = objc_autoreleasePoolPush();
OFString *path;
OFUNIXStreamSocket *sockClient, *sockServer, *sockAccepted;
char buffer[5];
#if defined(OF_HAVE_FILES) && !defined(OF_IOS)
path = [[OFSystemInfo temporaryDirectoryURL]
URLByAppendingPathComponent: [[OFUUID UUID] UUIDString]]
.fileSystemRepresentation;
#else
/*
* We can have sockets, including UNIX sockets, while file support is
* disabled.
*
* We also use this code path for iOS, as the temporaryDirectoryURL is
* too long on the iOS simulator.
*/
path = [OFString stringWithFormat: @"/tmp/%@",
[[OFUUID UUID] UUIDString]];
#endif
TEST(@"+[socket]", (sockClient = [OFUNIXStreamSocket socket]) &&
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