ObjFW  Diff

Differences From Artifact [5aa361cd34]:

To Artifact [d4ca26b9c4]:


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{
	void *pool = objc_autoreleasePoolPush();
	OFString *path;
	OFUNIXStreamSocket *sockClient, *sockServer, *sockAccepted;
	char buffer[5];

#if defined(OF_HAVE_FILES) && !defined(OF_IOS)
	path = [[OFSystemInfo temporaryDirectoryPath]
	    stringByAppendingPathComponent: [[OFUUID UUID] UUIDString]];

#else
	/*
	 * We can have sockets, including UNIX sockets, while file support is
	 * disabled.
	 *
	 * We also use this code path for iOS, as the temporaryDirectoryPath is
	 * too long on the iOS simulator.
	 */
	path = [OFString stringWithFormat: @"/tmp/%@",
					   [[OFUUID UUID] UUIDString]];
#endif

	TEST(@"+[socket]", (sockClient = [OFUNIXStreamSocket socket]) &&







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{
	void *pool = objc_autoreleasePoolPush();
	OFString *path;
	OFUNIXStreamSocket *sockClient, *sockServer, *sockAccepted;
	char buffer[5];

#if defined(OF_HAVE_FILES) && !defined(OF_IOS)
	path = [[OFSystemInfo temporaryDirectoryURL]
	    URLByAppendingPathComponent: [[OFUUID UUID] UUIDString]]
	    .fileSystemRepresentation;
#else
	/*
	 * We can have sockets, including UNIX sockets, while file support is
	 * disabled.
	 *
	 * We also use this code path for iOS, as the temporaryDirectoryURL is
	 * too long on the iOS simulator.
	 */
	path = [OFString stringWithFormat: @"/tmp/%@",
					   [[OFUUID UUID] UUIDString]];
#endif

	TEST(@"+[socket]", (sockClient = [OFUNIXStreamSocket socket]) &&