ObjFW  Diff

Differences From Artifact [5512169ec5]:

To Artifact [eb57469e6d]:


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 * file.
 */

#include "config.h"

#include <errno.h>

#import "thread.h"

#import "macros.h"

#include <windows.h>

struct thread_context {
	void (*function)(id);
	id object;
};

static WINAPI void
functionWrapper(struct thread_context *context)
{
	context->function(context->object);

	free(context);
}

int
of_thread_attr_init(of_thread_attr_t *attr)
{
	attr->priority = 0;
	attr->stackSize = 0;

	return 0;
}

int
of_thread_new(of_thread_t *thread, const char *name, void (*function)(id),
    id object, const of_thread_attr_t *attr)
{
	DWORD priority = THREAD_PRIORITY_NORMAL;
	struct thread_context *context;
	DWORD threadID;

	if (attr != NULL && attr->priority != 0) {
		if (attr->priority < -1 || attr->priority > 1)
			return EINVAL;

		if (attr->priority < 0)







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 * file.
 */

#include "config.h"

#include <errno.h>

#import "OFPlainThread.h"

#import "macros.h"

#include <windows.h>

struct ThreadContext {
	void (*function)(id);
	id object;
};

static WINAPI void
functionWrapper(struct ThreadContext *context)
{
	context->function(context->object);

	free(context);
}

int
OFPlainThreadAttributesInit(OFPlainThreadAttributes *attr)
{
	attr->priority = 0;
	attr->stackSize = 0;

	return 0;
}

int
OFPlainThreadNew(OFPlainThread *thread, const char *name, void (*function)(id),
    id object, const OFPlainThreadAttributes *attr)
{
	DWORD priority = THREAD_PRIORITY_NORMAL;
	struct ThreadContext *context;
	DWORD threadID;

	if (attr != NULL && attr->priority != 0) {
		if (attr->priority < -1 || attr->priority > 1)
			return EINVAL;

		if (attr->priority < 0)
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		case ERROR_NOT_ENOUGH_MEMORY:
			error = ENOMEM;
			break;
		case ERROR_ACCESS_DENIED:
			error = EACCES;
			break;
		default:
			OF_ENSURE(0);
		}

		free(context);
		return error;
	}

	if (attr != NULL && attr->priority != 0)
		OF_ENSURE(!SetThreadPriority(*thread, priority));

	return 0;
}

int
of_thread_join(of_thread_t thread)
{
	switch (WaitForSingleObject(thread, INFINITE)) {
	case WAIT_OBJECT_0:
		CloseHandle(thread);
		return 0;
	case WAIT_FAILED:
		switch (GetLastError()) {
		case ERROR_INVALID_HANDLE:
			return EINVAL;
		default:
			OF_ENSURE(0);
		}
	default:
		OF_ENSURE(0);
	}
}

int
of_thread_detach(of_thread_t thread)
{
	CloseHandle(thread);

	return 0;
}

void
of_thread_set_name(const char *name)
{
}







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		case ERROR_NOT_ENOUGH_MEMORY:
			error = ENOMEM;
			break;
		case ERROR_ACCESS_DENIED:
			error = EACCES;
			break;
		default:
			OFEnsure(0);
		}

		free(context);
		return error;
	}

	if (attr != NULL && attr->priority != 0)
		OFEnsure(!SetThreadPriority(*thread, priority));

	return 0;
}

int
OFPlainThreadJoin(OFPlainThread thread)
{
	switch (WaitForSingleObject(thread, INFINITE)) {
	case WAIT_OBJECT_0:
		CloseHandle(thread);
		return 0;
	case WAIT_FAILED:
		switch (GetLastError()) {
		case ERROR_INVALID_HANDLE:
			return EINVAL;
		default:
			OFEnsure(0);
		}
	default:
		OFEnsure(0);
	}
}

int
OFPlainThreadDetach(OFPlainThread thread)
{
	CloseHandle(thread);

	return 0;
}

void
OFSetThreadName(const char *name)
{
}