@@ -138,11 +138,11 @@ } /** * @brief A time interval in seconds. */ -typedef double of_time_interval_t; +typedef double OFTimeInterval; /** * @struct of_point_t OFObject.h ObjFW/OFObject.h * * @brief A point. @@ -821,11 +821,11 @@ * @brief Performs the specified selector after the specified delay. * * @param selector The selector to perform * @param delay The delay after which the selector will be performed */ -- (void)performSelector: (SEL)selector afterDelay: (of_time_interval_t)delay; +- (void)performSelector: (SEL)selector afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector with the specified object after the * specified delay. * @@ -834,11 +834,11 @@ * selector * @param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector withObject: (nullable id)object - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector with the specified objects after the * specified delay. * @@ -850,11 +850,11 @@ * @param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector withObject: (nullable id)object1 withObject: (nullable id)object2 - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector with the specified objects after the * specified delay. * @@ -869,11 +869,11 @@ */ - (void)performSelector: (SEL)selector withObject: (nullable id)object1 withObject: (nullable id)object2 withObject: (nullable id)object3 - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector with the specified objects after the * specified delay. * @@ -891,11 +891,11 @@ - (void)performSelector: (SEL)selector withObject: (nullable id)object1 withObject: (nullable id)object2 withObject: (nullable id)object3 withObject: (nullable id)object4 - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; # ifdef OF_HAVE_THREADS /** * @brief Performs the specified selector on the specified thread. * @@ -1072,11 +1072,11 @@ * @param thread The thread on which to perform the selector * @param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector onThread: (OFThread *)thread - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector on the specified thread with the * specified object after the specified delay. * @@ -1087,11 +1087,11 @@ * @param delay The delay after which the selector will be performed */ - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (nullable id)object - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector on the specified thread with the * specified objects after the specified delay. * @@ -1105,11 +1105,11 @@ */ - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (nullable id)object1 withObject: (nullable id)object2 - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector on the specified thread with the * specified objects after the specified delay. * @@ -1126,11 +1126,11 @@ - (void)performSelector: (SEL)selector onThread: (OFThread *)thread withObject: (nullable id)object1 withObject: (nullable id)object2 withObject: (nullable id)object3 - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; /** * @brief Performs the specified selector on the specified thread with the * specified objects after the specified delay. * @@ -1150,11 +1150,11 @@ onThread: (OFThread *)thread withObject: (nullable id)object1 withObject: (nullable id)object2 withObject: (nullable id)object3 withObject: (nullable id)object4 - afterDelay: (of_time_interval_t)delay; + afterDelay: (OFTimeInterval)delay; # endif /** * @brief This method is called when @ref resolveClassMethod: or * @ref resolveInstanceMethod: returned false. It should return a target