ObjFW  Diff

Differences From Artifact [5197f7dabc]:

To Artifact [aa4baad7db]:

  • File PLATFORMS.md — part of check-in [12b8a7552e] at 2016-03-27 23:10:53 on branch trunk — Add socket support for Nintendo 3DS

    This removes the port registry that existed for the Wii and instead
    tries binding to random ports in a loop until it succeeds or errno is
    not EADDRINUSE. This is done for the Wii and Nintendo 3DS now.

    This also includes several other socket-related cleanups. (user: js, size: 4102) [annotate] [blame] [check-ins using]


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Nintendo 3DS
------------

  * OS Versions: 9.2.0-20E, 10.5.0-30E / Homebrew Channel 1.1.0
  * Architectures: ARM (EABI)
  * Compilers: GCC 5.3.0 (devkitARM release 45)
  * Runtimes: ObjFW
  * Limitations: No threads, no sockets


Nintendo DS
-----------

  * Architectures: ARM (EABI)
  * Compilers: GCC 4.8.2 (devkitARM release 42)







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Nintendo 3DS
------------

  * OS Versions: 9.2.0-20E, 10.5.0-30E / Homebrew Channel 1.1.0
  * Architectures: ARM (EABI)
  * Compilers: GCC 5.3.0 (devkitARM release 45)
  * Runtimes: ObjFW
  * Limitations: No threads


Nintendo DS
-----------

  * Architectures: ARM (EABI)
  * Compilers: GCC 4.8.2 (devkitARM release 42)