@@ -74,46 +74,46 @@ @property (class, nullable, copy, nonatomic) OFString *SOCKS5Host; @property (class, nonatomic) uint16_t SOCKS5Port; #endif /*! - * Whether the socket is a listening socket. + * @brief Whether the socket is a listening socket. */ @property (readonly, nonatomic, getter=isListening) bool listening; /*! - * The remote address as a string + * @brief The remote address as a string * * @note This only works for accepted sockets! */ @property OF_NULLABLE_PROPERTY (readonly, nonatomic) OFString *remoteAddress; #if !defined(OF_WII) && !defined(OF_NINTENDO_3DS) /*! - * Whether keep alives are enabled for the connection. + * @brief Whether keep alives are enabled for the connection. * * @warning This is not available on the Wii or Nintendo 3DS! */ @property (nonatomic, getter=isKeepAliveEnabled) bool keepAliveEnabled; #endif #ifndef OF_WII /*! - * Whether TCP_NODELAY is enabled for the connection + * @brief Whether TCP_NODELAY is enabled for the connection * * @warning This is not available on the Wii! */ @property (nonatomic, getter=isTCPNoDelayEnabled) bool TCPNoDelayEnabled; #endif /*! - * The host to use as a SOCKS5 proxy. + * @brief The host to use as a SOCKS5 proxy. */ @property OF_NULLABLE_PROPERTY (copy, nonatomic) OFString *SOCKS5Host; /*! - * The port to use on the SOCKS5 proxy. + * @brief The port to use on the SOCKS5 proxy. */ @property (nonatomic) uint16_t SOCKS5Port; /*! * @brief Sets the global SOCKS5 proxy host to use when creating a new socket