Differences From Artifact [49bc1623d2]:
- File
src/runtime/dtable.m
— part of check-in
[2a27cf3000]
at
2016-01-03 00:41:26
on branch trunk
— Update copyright
While at it, also update the mail address. (user: js, size: 4353) [annotate] [blame] [check-ins using] [more...]
To Artifact [bbd4fbe6f2]:
- File
src/runtime/dtable.m
— part of check-in
[d3158d091f]
at
2016-01-05 22:00:03
on branch trunk
— (u)int_fast*_t -> (u)int*_t
(U)INT_FAST*_MAX is broken on Android, which makes (u)int_fast*_t
dangerous to use while it does not provide any real speed benefit. (user: js, size: 4313) [annotate] [blame] [check-ins using]
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26 27 28 29 30 31 32 | #ifdef OF_SELUID24 static struct objc_dtable_level3 *empty_level3 = NULL; #endif static void init(void) { | | | 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | #ifdef OF_SELUID24 static struct objc_dtable_level3 *empty_level3 = NULL; #endif static void init(void) { uint16_t i; empty_level2 = malloc(sizeof(struct objc_dtable_level2)); if (empty_level2 == NULL) OBJC_ERROR("Not enough memory to allocate dtable!"); #ifdef OF_SELUID24 empty_level3 = malloc(sizeof(struct objc_dtable_level3)); |
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53 54 55 56 57 58 59 | #endif } struct objc_dtable* objc_dtable_new(void) { struct objc_dtable *dtable; | | | 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 | #endif } struct objc_dtable* objc_dtable_new(void) { struct objc_dtable *dtable; uint16_t i; #ifdef OF_SELUID24 if (empty_level2 == NULL || empty_level3 == NULL) init(); #else if (empty_level2 == NULL) init(); |
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75 76 77 78 79 80 81 | return dtable; } void objc_dtable_copy(struct objc_dtable *dst, struct objc_dtable *src) { | | | | 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 | return dtable; } void objc_dtable_copy(struct objc_dtable *dst, struct objc_dtable *src) { uint16_t i, j; #ifdef OF_SELUID24 uint16_t k; #endif uint32_t idx; for (i = 0; i < 256; i++) { if (src->buckets[i] == empty_level2) continue; |
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133 134 135 136 137 138 139 | #else uint8_t i = idx >> 8; uint8_t j = idx; #endif if (dtable->buckets[i] == empty_level2) { struct objc_dtable_level2 *level2; | | | | 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 | #else uint8_t i = idx >> 8; uint8_t j = idx; #endif if (dtable->buckets[i] == empty_level2) { struct objc_dtable_level2 *level2; uint16_t l; level2 = malloc(sizeof(struct objc_dtable_level2)); if (level2 == NULL) OBJC_ERROR("Not enough memory to insert into dtable!"); for (l = 0; l < 256; l++) #ifdef OF_SELUID24 level2->buckets[l] = empty_level3; #else level2->buckets[l] = (IMP)0; #endif dtable->buckets[i] = level2; } #ifdef OF_SELUID24 if (dtable->buckets[i]->buckets[j] == empty_level3) { struct objc_dtable_level3 *level3; uint16_t l; level3 = malloc(sizeof(struct objc_dtable_level3)); if (level3 == NULL) OBJC_ERROR("Not enough memory to insert into dtable!"); for (l = 0; l < 256; l++) |
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175 176 177 178 179 180 181 | dtable->buckets[i]->buckets[j] = obj; #endif } void objc_dtable_free(struct objc_dtable *dtable) { | | | | 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 | dtable->buckets[i]->buckets[j] = obj; #endif } void objc_dtable_free(struct objc_dtable *dtable) { uint16_t i; #ifdef OF_SELUID24 uint16_t j; #endif for (i = 0; i < 256; i++) { if (dtable->buckets[i] == empty_level2) continue; #ifdef OF_SELUID24 |
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