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* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#import "OFMutableMapTableSet.h"
#import "OFMapTableSet.h"
#import "OFMapTable.h"
@implementation OFMutableMapTableSet
+ (void)initialize
{
if (self == [OFMutableMapTableSet class])
[self inheritMethodsFromClass: [OFMapTableSet class]];
}
- (void)addObject: (id)object
{
[_mapTable setObject: (void *)1 forKey: object];
}
- (void)removeObject: (id)object
{
[_mapTable removeObjectForKey: object];
}
- (void)removeAllObjects
{
[_mapTable removeAllObjects];
}
- (void)makeImmutable
{
object_setClass(self, [OFMapTableSet class]);
}
@end
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* Public License, either version 2 or 3, which can be found in the file
* LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
* file.
*/
#include "config.h"
#import "OFConcreteMutableSet.h"
#import "OFConcreteSet.h"
#import "OFMapTable.h"
@implementation OFConcreteMutableSet
+ (void)initialize
{
if (self == [OFConcreteMutableSet class])
[self inheritMethodsFromClass: [OFConcreteSet class]];
}
- (void)addObject: (id)object
{
[_mapTable setObject: (void *)1 forKey: object];
}
- (void)removeObject: (id)object
{
[_mapTable removeObjectForKey: object];
}
- (void)removeAllObjects
{
[_mapTable removeAllObjects];
}
- (void)makeImmutable
{
object_setClass(self, [OFConcreteSet class]);
}
@end
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