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@end
/**
* @class OFIPXSocket OFIPXSocket.h ObjFW/OFIPXSocket.h
*
* @brief A class which provides methods to create and use IPX sockets.
*
* Addresses are of type @ref of_socket_address_t. You can use
* @ref of_socket_address_ipx to create an address or
* @ref of_socket_address_get_ipx_network to get the IPX network,
* @ref of_socket_address_get_ipx_node to get the IPX node and
* @ref of_socket_address_get_port to get the port (sometimes also called
* socket number).
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
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@end
/**
* @class OFIPXSocket OFIPXSocket.h ObjFW/OFIPXSocket.h
*
* @brief A class which provides methods to create and use IPX sockets.
*
* Addresses are of type @ref OFSocketAddress. You can use
* @ref OFSocketAddressMakeIPX to create an address or
* @ref OFSocketAddressIPXNetwork to get the IPX network,
* @ref OFSocketAddressIPXNode to get the IPX node and
* @ref OFSocketAddressPort to get the port (sometimes also called
* socket number).
*
* @warning Even though the OFCopying protocol is implemented, it does *not*
* return an independent copy of the socket, but instead retains it.
* This is so that the socket can be used as a key for a dictionary,
* so context can be associated with a socket. Using a socket in more
* than one thread at the same time is not thread-safe, even if copy
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* specified packet type.
*
* @param port The port (sometimes called socket number) to bind to. 0 means to
* pick one and return it.
* @param packetType The packet type to use on the socket
* @return The address on which this socket can be reached
*/
- (of_socket_address_t)bindToPort: (uint16_t)port
packetType: (uint8_t)packetType;
@end
OF_ASSUME_NONNULL_END
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* specified packet type.
*
* @param port The port (sometimes called socket number) to bind to. 0 means to
* pick one and return it.
* @param packetType The packet type to use on the socket
* @return The address on which this socket can be reached
*/
- (OFSocketAddress)bindToPort: (uint16_t)port packetType: (uint8_t)packetType;
@end
OF_ASSUME_NONNULL_END
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