Differences From Artifact [32dd0de4f8]:
- File src/socket.m — part of check-in [cfd374b906] at 2015-01-03 20:57:18 on branch trunk — Update copyright (user: js, size: 1084) [annotate] [blame] [check-ins using]
To Artifact [f110c9fc59]:
- File
src/socket.m
— part of check-in
[62e2de30b9]
at
2015-02-16 08:39:17
on branch trunk
— Explicitly pass errno to exceptions
The old behaviour where the exception would access errno directly on
creation of the exception was very fragile. The two main problems with
it were that sometimes it would pick up an errno even though none had
been set and in other cases that when the exception was created errno
had already been overridden.This also greatly increases errno handling on Win32, especially in
conjunction with sockets. It can still be improved further, though. (user: js, size: 3012) [annotate] [blame] [check-ins using]
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12 13 14 15 16 17 18 19 20 21 22 23 24 25 | 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 | + + + + + | * Public License, either version 2 or 3, which can be found in the file * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this * file. */ #include "config.h" #include <errno.h> /* For some E* -> WSAE* defines */ #import "OFException.h" #import "socket.h" #ifdef OF_HAVE_THREADS # include "threading.h" static of_once_t onceControl = OF_ONCE_INIT; #endif static bool initialized = false; |
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37 38 39 40 41 42 43 | 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 | - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + | return; #endif initialized = true; } bool |