ObjFW  Diff

Differences From Artifact [306b376984]:

To Artifact [39c2a63182]:


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@synthesize decimalPoint = _decimalPoint;

+ (instancetype)sharedLocalization
{
	return sharedLocalization;
}

+ (OFString*)language
{
	return [sharedLocalization language];
}

+ (OFString*)territory
{
	return [sharedLocalization territory];
}

+ (of_string_encoding_t)encoding
{
	return [sharedLocalization encoding];
}

+ (OFString*)decimalPoint
{
	return [sharedLocalization decimalPoint];
}

#ifdef OF_HAVE_FILES
+ (void)addLanguageDirectory: (OFString*)path
{
	[sharedLocalization addLanguageDirectory: path];
}
#endif

- init
{







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@synthesize decimalPoint = _decimalPoint;

+ (instancetype)sharedLocalization
{
	return sharedLocalization;
}

+ (OFString *)language
{
	return [sharedLocalization language];
}

+ (OFString *)territory
{
	return [sharedLocalization territory];
}

+ (of_string_encoding_t)encoding
{
	return [sharedLocalization encoding];
}

+ (OFString *)decimalPoint
{
	return [sharedLocalization decimalPoint];
}

#ifdef OF_HAVE_FILES
+ (void)addLanguageDirectory: (OFString *)path
{
	[sharedLocalization addLanguageDirectory: path];
}
#endif

- init
{
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	[_decimalPoint release];
	[_localizedStrings release];

	[super dealloc];
}

#ifdef OF_HAVE_FILES
- (void)addLanguageDirectory: (OFString*)path
{
	void *pool;
	OFString *mapPath, *language, *territory, *languageFile;
	OFDictionary *map;

	if (_language == nil)
		return;







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	[_decimalPoint release];
	[_localizedStrings release];

	[super dealloc];
}

#ifdef OF_HAVE_FILES
- (void)addLanguageDirectory: (OFString *)path
{
	void *pool;
	OFString *mapPath, *language, *territory, *languageFile;
	OFDictionary *map;

	if (_language == nil)
		return;
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	[_localizedStrings addObject:
	    [[OFString stringWithContentsOfFile: languageFile] JSONValue]];

	objc_autoreleasePoolPop(pool);
}
#endif

- (OFString*)localizedStringForID: (OFConstantString*)ID
			 fallback: (OFConstantString*)fallback, ...
{
	OFString *ret;
	va_list args;

	va_start(args, fallback);
	ret = [self localizedStringForID: ID
				fallback: fallback
			       arguments: args];
	va_end(args);

	return ret;
}

- (OFString*)localizedStringForID: (OFConstantString*)ID
			 fallback: (OFConstantString*)fallback
			arguments: (va_list)arguments
{
	OFMutableString *ret = [OFMutableString string];
	void *pool = objc_autoreleasePoolPush();
	const char *UTF8String = NULL;
	size_t last, UTF8StringLength;
	int state = 0;








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	[_localizedStrings addObject:
	    [[OFString stringWithContentsOfFile: languageFile] JSONValue]];

	objc_autoreleasePoolPop(pool);
}
#endif

- (OFString *)localizedStringForID: (OFConstantString *)ID
			  fallback: (OFConstantString *)fallback, ...
{
	OFString *ret;
	va_list args;

	va_start(args, fallback);
	ret = [self localizedStringForID: ID
				fallback: fallback
			       arguments: args];
	va_end(args);

	return ret;
}

- (OFString *)localizedStringForID: (OFConstantString *)ID
			  fallback: (OFConstantString *)fallback
			 arguments: (va_list)arguments
{
	OFMutableString *ret = [OFMutableString string];
	void *pool = objc_autoreleasePoolPush();
	const char *UTF8String = NULL;
	size_t last, UTF8StringLength;
	int state = 0;

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				/*
				 * We loop, as most of the time, we only have
				 * one or maybe two variables, meaning looping
				 * is faster than constructing a dictionary.
				 */
				va_copy(argsCopy, arguments);
				while ((name = va_arg(argsCopy,
				    OFConstantString*)) != nil) {
					id value = va_arg(argsCopy, id);

					if (value == nil)
						@throw
						    [OFInvalidArgumentException
						    exception];








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				/*
				 * We loop, as most of the time, we only have
				 * one or maybe two variables, meaning looping
				 * is faster than constructing a dictionary.
				 */
				va_copy(argsCopy, arguments);
				while ((name = va_arg(argsCopy,
				    OFConstantString *)) != nil) {
					id value = va_arg(argsCopy, id);

					if (value == nil)
						@throw
						    [OFInvalidArgumentException
						    exception];