Differences From Artifact [2e31ed4971]:
- File
src/ObjFW.h
— part of check-in
[116375820d]
at
2021-04-08 01:33:41
on branch 1.0
— Add back OFThreadPool
While something similar can be achieved by spawning OFThreads and
dispatching to their run loops, this means dispatching work to a
specific thread, while OFThreadPool will create a pool of threads and
not assign any job to a specific thread - instead, the first thread to
become ready will pick up the next job until there's no work left. (user: js, size: 6794) [annotate] [blame] [check-ins using] [more...]
To Artifact [35df895e07]:
- File src/ObjFW.h — part of check-in [d4b3f8ea70] at 2021-04-09 01:28:08 on branch trunk — Split XML processing instructions into target/data (user: js, size: 6793) [annotate] [blame] [check-ins using]
︙ | ︙ | |||
112 113 114 115 116 117 118 | #import "OFXMLAttribute.h" #import "OFXMLElement.h" #import "OFXMLAttribute.h" #import "OFXMLCharacters.h" #import "OFXMLCDATA.h" #import "OFXMLComment.h" | | | 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 | #import "OFXMLAttribute.h" #import "OFXMLElement.h" #import "OFXMLAttribute.h" #import "OFXMLCharacters.h" #import "OFXMLCDATA.h" #import "OFXMLComment.h" #import "OFXMLProcessingInstruction.h" #import "OFXMLParser.h" #import "OFXMLElementBuilder.h" #import "OFMessagePackExtension.h" #import "OFApplication.h" #import "OFSystemInfo.h" |
︙ | ︙ |