ObjFW  Diff

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} OFByteOrder;

/**
 * @struct OFRange OFObject.h ObjFW/OFObject.h
 *
 * @brief A range.
 */
typedef struct OF_BOXABLE {
	/** The start of the range */
	size_t location;
	/** The length of the range */
	size_t length;
} OFRange;

/**







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} OFByteOrder;

/**
 * @struct OFRange OFObject.h ObjFW/OFObject.h
 *
 * @brief A range.
 */
typedef struct OF_BOXABLE OFRange {
	/** The start of the range */
	size_t location;
	/** The length of the range */
	size_t length;
} OFRange;

/**
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typedef double OFTimeInterval;

/**
 * @struct OFPoint OFObject.h ObjFW/OFObject.h
 *
 * @brief A point in 2D space.
 */
typedef struct OF_BOXABLE {
	/** The x coordinate of the point */
	float x;
	/** The y coordinate of the point */
	float y;
} OFPoint;

/**







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typedef double OFTimeInterval;

/**
 * @struct OFPoint OFObject.h ObjFW/OFObject.h
 *
 * @brief A point in 2D space.
 */
typedef struct OF_BOXABLE OFPoint {
	/** The x coordinate of the point */
	float x;
	/** The y coordinate of the point */
	float y;
} OFPoint;

/**
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}

/**
 * @struct OFSize OFObject.h ObjFW/OFObject.h
 *
 * @brief A size.
 */
typedef struct OF_BOXABLE {
	/** The width of the size */
	float width;
	/** The height of the size */
	float height;
} OFSize;

/**







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}

/**
 * @struct OFSize OFObject.h ObjFW/OFObject.h
 *
 * @brief A size.
 */
typedef struct OF_BOXABLE OFSize {
	/** The width of the size */
	float width;
	/** The height of the size */
	float height;
} OFSize;

/**
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}

/**
 * @struct OFRect OFObject.h ObjFW/OFObject.h
 *
 * @brief A rectangle.
 */
typedef struct OF_BOXABLE {
	/** The point from where the rectangle originates */
	OFPoint origin;
	/** The size of the rectangle */
	OFSize size;
} OFRect;

/**







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}

/**
 * @struct OFRect OFObject.h ObjFW/OFObject.h
 *
 * @brief A rectangle.
 */
typedef struct OF_BOXABLE OFRect {
	/** The point from where the rectangle originates */
	OFPoint origin;
	/** The size of the rectangle */
	OFSize size;
} OFRect;

/**
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}

/**
 * @struct OFVector3D OFObject.h ObjFW/OFObject.h
 *
 * @brief A vector in 3D space.
 */
typedef struct OF_BOXABLE {
	/** The x coordinate of the vector */
	float x;
	/** The y coordinate of the vector */
	float y;
	/** The z coordinate of the vector */
	float z;
} OFVector3D;







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}

/**
 * @struct OFVector3D OFObject.h ObjFW/OFObject.h
 *
 * @brief A vector in 3D space.
 */
typedef struct OF_BOXABLE OFVector3D {
	/** The x coordinate of the vector */
	float x;
	/** The y coordinate of the vector */
	float y;
	/** The z coordinate of the vector */
	float z;
} OFVector3D;
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}

/**
 * @struct OFVector4D OFObject.h ObjFW/OFObject.h
 *
 * @brief A vector in 4D space.
 */
typedef struct OF_BOXABLE {
	/** The x coordinate of the vector */
	float x;
	/** The y coordinate of the vector */
	float y;
	/** The z coordinate of the vector */
	float z;
	/** The w coordinate of the vector */







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}

/**
 * @struct OFVector4D OFObject.h ObjFW/OFObject.h
 *
 * @brief A vector in 4D space.
 */
typedef struct OF_BOXABLE OFVector4D {
	/** The x coordinate of the vector */
	float x;
	/** The y coordinate of the vector */
	float y;
	/** The z coordinate of the vector */
	float z;
	/** The w coordinate of the vector */