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* Q Public License 1.0, which can be found in the file LICENSE included in
* the packaging of this file.
*/
#import <objc/Object.h>
#import <stdint.h>
struct __ofobject_allocated_mem {
void *ptr;
struct __ofobject_allocated_mem *prev;
struct __ofobject_allocated_mem *next;
};
/**
* The OFObject class is the base class for all other classes inside ObjFW.
*/
@interface OFObject: Object
{
struct __ofobject_allocated_mem *__mem_pool;
}
/**
* Initialize the already allocated object.
* Also sets up the memory pool for the object.
*
* \return An initialized object
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* Q Public License 1.0, which can be found in the file LICENSE included in
* the packaging of this file.
*/
#import <objc/Object.h>
#import <stdint.h>
/**
* The OFObject class is the base class for all other classes inside ObjFW.
*/
@interface OFObject: Object
{
void **__memchunks;
size_t __memchunks_size;
}
/**
* Initialize the already allocated object.
* Also sets up the memory pool for the object.
*
* \return An initialized object
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