ObjFW  Diff

Differences From Artifact [284e645ef0]:

To Artifact [5d65cff83a]:


11
12
13
14
15
16
17





18
19
20
21
22
23
24
25
26
27


28
29
30
31
32
33
34
35
36
37
38
39

40
41
42
43
44
45
46
47
48
49
50

51
52
53
54


55
56

57
58
59
60
61
62
63
64
65
66
67
68
69

70
71
72
73

74
75
76

77
78
79
80
81
82





83
84
85
86
87
88
89
90
91
92
93

94
95
96
97
98
99
100
101
102




103
104
105

106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121

122
123
124
125
126
127
128

129
130

131
132
133

134
135
136
137
138
139





140
141
142
143

144
145
146

147
148
149
150

151
152
153
154
155
156





157
158
159
160

161
162
163
164
165
166





167
168
169
170

171
172
173
174
175

176
177

178
179
180
181
182

183
184
185


186
187

188
189
190
191
192
193
194
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39



40
41
42

43
44
45
46

47
48
49
50
51
52

53

54


55
56
57

58

59
60
61
62
63
64
65
66
67
68
69

70
71
72
73

74
75
76

77
78





79
80
81
82
83
84
85
86
87
88
89
90
91
92
93

94
95
96
97
98
99
100
101


102
103
104
105
106
107

108
109


110
111
112
113
114
115
116
117
118
119
120
121

122
123
124
125
126
127
128

129
130

131
132
133

134
135





136
137
138
139
140
141
142
143

144
145
146

147
148
149
150

151
152





153
154
155
156
157
158
159
160

161
162





163
164
165
166
167
168
169
170

171

172
173
174

175
176

177
178
179
180
181

182
183


184
185
186

187

188
189
190
191
192
193







+
+
+
+
+










+
+





-
-
-



-
+



-






-
+
-

-
-
+
+

-
+
-











-
+



-
+


-
+

-
-
-
-
-
+
+
+
+
+










-
+







-
-
+
+
+
+


-
+

-
-












-
+






-
+

-
+


-
+

-
-
-
-
-
+
+
+
+
+



-
+


-
+



-
+

-
-
-
-
-
+
+
+
+
+



-
+

-
-
-
-
-
+
+
+
+
+



-
+
-



-
+

-
+




-
+

-
-
+
+

-
+
-






 * Public License, either version 2 or 3, which can be found in the file
 * LICENSE.GPLv2 or LICENSE.GPLv3 respectively included in the packaging of this
 * file.
 */

#include "config.h"

#ifndef _XOPEN_SOURCE_EXTENDED
# define _XOPEN_SOURCE_EXTENDED
#endif
#define _HPUX_ALT_XOPEN_SOCKET_API

#include <errno.h>

#ifdef HAVE_FCNTL_H
# include <fcntl.h>
#endif

#import "OFUDPSocket.h"
#import "OFUDPSocket+Private.h"
#import "OFDNSResolver.h"
#import "OFData.h"
#import "OFSocket.h"
#import "OFSocket+Private.h"
#import "OFThread.h"

#import "OFAlreadyConnectedException.h"
#import "OFBindFailedException.h"

#import "socket.h"
#import "socket_helpers.h"

@implementation OFUDPSocket
@dynamic delegate;

- (uint16_t)of_bindToAddress: (of_socket_address_t *)address
- (uint16_t)of_bindToAddress: (OFSocketAddress *)address
		   extraType: (int)extraType OF_DIRECT
{
	void *pool = objc_autoreleasePoolPush();
	OFString *host;
	uint16_t port;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	int flags;
#endif

	if ((_socket = socket(address->sockaddr.sockaddr.sa_family,
	    SOCK_DGRAM | SOCK_CLOEXEC | extraType, 0)) == INVALID_SOCKET) {
	    SOCK_DGRAM | SOCK_CLOEXEC | extraType, 0)) == OFInvalidSocketHandle)
		host = of_socket_address_ip_string(address, &port);
		@throw [OFBindFailedException
		    exceptionWithHost: host
				 port: port
		    exceptionWithHost: OFSocketAddressString(address)
				 port: OFSocketAddressPort(address)
			       socket: self
				errNo: of_socket_errno()];
				errNo: OFSocketErrNo()];
	}

	_canBlock = true;

#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
	/* {} needed to avoid warning with Clang 10 if next #if is false. */
	if ((flags = fcntl(_socket, F_GETFD, 0)) != -1) {
		fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
	}
#endif

#if defined(OF_HPUX) || defined(OF_WII) || defined(OF_NINTENDO_3DS)
	if (of_socket_address_get_port(address) != 0) {
	if (OFSocketAddressPort(address) != 0) {
#endif
		if (bind(_socket, &address->sockaddr.sockaddr,
		    address->length) != 0) {
			int errNo = of_socket_errno();
			int errNo = OFSocketErrNo();

			closesocket(_socket);
			_socket = INVALID_SOCKET;
			_socket = OFInvalidSocketHandle;

			host = of_socket_address_ip_string(address, &port);
			@throw [OFBindFailedException exceptionWithHost: host
								   port: port
								 socket: self
								  errNo: errNo];
			@throw [OFBindFailedException
			    exceptionWithHost: OFSocketAddressString(address)
					 port: OFSocketAddressPort(address)
				       socket: self
					errNo: errNo];
		}
#if defined(OF_HPUX) || defined(OF_WII) || defined(OF_NINTENDO_3DS)
	} else {
		for (;;) {
			uint16_t rnd = 0;
			int ret;

			while (rnd < 1024)
				rnd = (uint16_t)rand();

			of_socket_address_set_port(address, rnd);
			OFSocketAddressSetPort(address, rnd);

			if ((ret = bind(_socket, &address->sockaddr.sockaddr,
			    address->length)) == 0) {
				port = rnd;
				break;
			}

			if (of_socket_errno() != EADDRINUSE) {
				int errNo = of_socket_errno();
			if (OFSocketErrNo() != EADDRINUSE) {
				int errNo = OFSocketErrNo();
				OFString *host = OFSocketAddressString(address);
				uint16_t port = OFSocketAddressPort(port);

				closesocket(_socket);
				_socket = INVALID_SOCKET;
				_socket = OFInvalidSocketHandle;

				host = of_socket_address_ip_string(
				    address, &port);
				@throw [OFBindFailedException
				    exceptionWithHost: host
						 port: port
					       socket: self
						errNo: errNo];
			}
		}
	}
#endif

	objc_autoreleasePoolPop(pool);

	if ((port = of_socket_address_get_port(address)) > 0)
	if ((port = OFSocketAddressPort(address)) > 0)
		return port;

#if !defined(OF_HPUX) && !defined(OF_WII) && !defined(OF_NINTENDO_3DS)
	memset(address, 0, sizeof(*address));

	address->length = (socklen_t)sizeof(address->sockaddr);
	if (of_getsockname(_socket, &address->sockaddr.sockaddr,
	if (OFGetSockName(_socket, &address->sockaddr.sockaddr,
	    &address->length) != 0) {
		int errNo = of_socket_errno();
		int errNo = OFSocketErrNo();

		closesocket(_socket);
		_socket = INVALID_SOCKET;
		_socket = OFInvalidSocketHandle;

		host = of_socket_address_ip_string(address, &port);
		@throw [OFBindFailedException exceptionWithHost: host
							   port: port
							 socket: self
							  errNo: errNo];
		@throw [OFBindFailedException
		    exceptionWithHost: OFSocketAddressString(address)
				 port: OFSocketAddressPort(address)
			       socket: self
				errNo: errNo];
	}

	if (address->sockaddr.sockaddr.sa_family == AF_INET)
		return OF_BSWAP16_IF_LE(address->sockaddr.in.sin_port);
		return OFFromBigEndian16(address->sockaddr.in.sin_port);
# ifdef OF_HAVE_IPV6
	else if (address->sockaddr.sockaddr.sa_family == AF_INET6)
		return OF_BSWAP16_IF_LE(address->sockaddr.in6.sin6_port);
		return OFFromBigEndian16(address->sockaddr.in6.sin6_port);
# endif
	else {
		closesocket(_socket);
		_socket = INVALID_SOCKET;
		_socket = OFInvalidSocketHandle;

		host = of_socket_address_ip_string(address, &port);
		@throw [OFBindFailedException exceptionWithHost: host
							   port: port
							 socket: self
							  errNo: EAFNOSUPPORT];
		@throw [OFBindFailedException
		    exceptionWithHost: OFSocketAddressString(address)
				 port: OFSocketAddressPort(address)
			       socket: self
				errNo: EAFNOSUPPORT];
	}
#else
	closesocket(_socket);
	_socket = INVALID_SOCKET;
	_socket = OFInvalidSocketHandle;

	host = of_socket_address_ip_string(address, &port);
	@throw [OFBindFailedException exceptionWithHost: host
						   port: port
						 socket: self
						  errNo: EADDRNOTAVAIL];
	@throw [OFBindFailedException
	    exceptionWithHost: OFSocketAddressString(address)
			 port: OFSocketAddressPort(address)
		       socket: self
			errNo: EADDRNOTAVAIL];
#endif
}

- (uint16_t)bindToHost: (OFString *)host
- (uint16_t)bindToHost: (OFString *)host port: (uint16_t)port
		  port: (uint16_t)port
{
	void *pool = objc_autoreleasePoolPush();
	OFData *socketAddresses;
	of_socket_address_t address;
	OFSocketAddress address;

	if (_socket != INVALID_SOCKET)
	if (_socket != OFInvalidSocketHandle)
		@throw [OFAlreadyConnectedException exceptionWithSocket: self];

	socketAddresses = [[OFThread DNSResolver]
	    resolveAddressesForHost: host
		      addressFamily: OF_SOCKET_ADDRESS_FAMILY_ANY];
		      addressFamily: OFSocketAddressFamilyAny];

	address = *(of_socket_address_t *)[socketAddresses itemAtIndex: 0];
	of_socket_address_set_port(&address, port);
	address = *(OFSocketAddress *)[socketAddresses itemAtIndex: 0];
	OFSocketAddressSetPort(&address, port);

	port = [self of_bindToAddress: &address
	port = [self of_bindToAddress: &address extraType: 0];
			    extraType: 0];

	objc_autoreleasePoolPop(pool);

	return port;
}
@end