ObjFW  Diff

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		OFHashAddHash(&hash, OFFloatToRawUInt32(_values[i]));

	OFHashFinalize(&hash);

	return hash;
}

- (void)transpose
{
	float copy[16];
	memcpy(copy, _values, 16 * sizeof(float));

	_values[1] = copy[4];
	_values[2] = copy[8];
	_values[3] = copy[12];
	_values[4] = copy[1];
	_values[6] = copy[9];
	_values[7] = copy[13];
	_values[8] = copy[2];
	_values[9] = copy[6];
	_values[11] = copy[14];
	_values[12] = copy[3];
	_values[13] = copy[7];
	_values[14] = copy[11];
}

- (void)multiplyWithMatrix: (OFMatrix4x4 *)matrix
{
	float copy[16];
	memcpy(copy, _values, 16 * sizeof(float));

	_values[0] = matrix->_values[0] * copy[0] +
	    matrix->_values[4] * copy[1] +
	    matrix->_values[8] * copy[2] +
	    matrix->_values[12] * copy[3];
	_values[1] = matrix->_values[1] * copy[0] +
	    matrix->_values[5] * copy[1] +
	    matrix->_values[9] * copy[2] +
	    matrix->_values[13] * copy[3];
	_values[2] = matrix->_values[2] * copy[0] +
	    matrix->_values[6] * copy[1] +
	    matrix->_values[10] * copy[2] +
	    matrix->_values[14] * copy[3];
	_values[3] = matrix->_values[3] * copy[0] +
	    matrix->_values[7] * copy[1] +
	    matrix->_values[11] * copy[2] +
	    matrix->_values[15] * copy[3];
	_values[4] = matrix->_values[0] * copy[4] +
	    matrix->_values[4] * copy[5] +
	    matrix->_values[8] * copy[6] +
	    matrix->_values[12] * copy[7];
	_values[5] = matrix->_values[1] * copy[4] +
	    matrix->_values[5] * copy[5] +
	    matrix->_values[9] * copy[6] +
	    matrix->_values[13] * copy[7];
	_values[6] = matrix->_values[2] * copy[4] +
	    matrix->_values[6] * copy[5] +
	    matrix->_values[10] * copy[6] +
	float r[16], *m = _values, *l = matrix->_values;
	memcpy(r, m, sizeof(r));

	m[ 0] = l[0] * r[ 0] + l[4] * r[ 1] + l[ 8] * r[ 2] + l[12] * r[ 3];
	m[ 1] = l[1] * r[ 0] + l[5] * r[ 1] + l[ 9] * r[ 2] + l[13] * r[ 3];
	m[ 2] = l[2] * r[ 0] + l[6] * r[ 1] + l[10] * r[ 2] + l[14] * r[ 3];
	    matrix->_values[14] * copy[7];
	_values[7] = matrix->_values[3] * copy[4] +
	    matrix->_values[7] * copy[5] +
	    matrix->_values[11] * copy[6] +
	m[ 3] = l[3] * r[ 0] + l[7] * r[ 1] + l[11] * r[ 2] + l[15] * r[ 3];
	    matrix->_values[15] * copy[7];
	_values[8] = matrix->_values[0] * copy[8] +
	    matrix->_values[4] * copy[9] +
	    matrix->_values[8] * copy[10] +
	    matrix->_values[12] * copy[11];
	m[ 4] = l[0] * r[ 4] + l[4] * r[ 5] + l[ 8] * r[ 6] + l[12] * r[ 7];
	_values[9] = matrix->_values[1] * copy[8] +
	    matrix->_values[5] * copy[9] +
	m[ 5] = l[1] * r[ 4] + l[5] * r[ 5] + l[ 9] * r[ 6] + l[13] * r[ 7];
	    matrix->_values[9] * copy[10] +
	    matrix->_values[13] * copy[11];
	_values[10] = matrix->_values[2] * copy[8] +
	    matrix->_values[6] * copy[9] +
	    matrix->_values[10] * copy[10] +
	m[ 6] = l[2] * r[ 4] + l[6] * r[ 5] + l[10] * r[ 6] + l[14] * r[ 7];
	    matrix->_values[14] * copy[11];
	_values[11] = matrix->_values[3] * copy[8] +
	    matrix->_values[7] * copy[9] +
	    matrix->_values[11] * copy[10] +
	m[ 7] = l[3] * r[ 4] + l[7] * r[ 5] + l[11] * r[ 6] + l[15] * r[ 7];
	    matrix->_values[15] * copy[11];
	_values[12] = matrix->_values[0] * copy[12] +
	    matrix->_values[4] * copy[13] +
	    matrix->_values[8] * copy[14] +
	    matrix->_values[12] * copy[15];
	m[ 8] = l[0] * r[ 8] + l[4] * r[ 9] + l[ 8] * r[10] + l[12] * r[11];
	_values[13] = matrix->_values[1] * copy[12] +
	    matrix->_values[5] * copy[13] +
	m[ 9] = l[1] * r[ 8] + l[5] * r[ 9] + l[ 9] * r[10] + l[13] * r[11];
	    matrix->_values[9] * copy[14] +
	    matrix->_values[13] * copy[15];
	_values[14] = matrix->_values[2] * copy[12] +
	    matrix->_values[6] * copy[13] +
	    matrix->_values[10] * copy[14] +
	m[10] = l[2] * r[ 8] + l[6] * r[ 9] + l[10] * r[10] + l[14] * r[11];
	m[11] = l[3] * r[ 8] + l[7] * r[ 9] + l[11] * r[10] + l[15] * r[11];
	m[12] = l[0] * r[12] + l[4] * r[13] + l[ 8] * r[14] + l[12] * r[15];
	    matrix->_values[14] * copy[15];
	_values[15] = matrix->_values[3] * copy[12] +
	    matrix->_values[7] * copy[13] +
	    matrix->_values[11] * copy[14] +
	    matrix->_values[15] * copy[15];
	m[13] = l[1] * r[12] + l[5] * r[13] + l[ 9] * r[14] + l[13] * r[15];
	m[14] = l[2] * r[12] + l[6] * r[13] + l[10] * r[14] + l[14] * r[15];
	m[15] = l[3] * r[12] + l[7] * r[13] + l[11] * r[14] + l[15] * r[15];
}

- (void)translateWithVector3D: (OFVector3D)vector
- (void)translateWithVector: (OFVector3D)vector
{
	OFMatrix4x4 *translation = [[OFMatrix4x4 alloc] initWithValues:
	    (float [16]){
		1, 0, 0, 0,
		0, 1, 0, 0,
		0, 0, 1, 0,
		vector.x, vector.y, vector.z, 1
	    }];
	[self multiplyWithMatrix: translation];
	[translation release];
}

- (void)scaleWithVector3D: (OFVector3D)vector
- (void)scaleWithVector: (OFVector3D)vector
{
	OFMatrix4x4 *scale = [[OFMatrix4x4 alloc] initWithValues:
	    (float [16]){
		vector.x, 0, 0, 0,
		0, vector.y, 0, 0,
		0, 0, vector.z, 0,
		0, 0, 0, 1
	    }];
	[self multiplyWithMatrix: scale];
	[scale release];
}

- (OFVector3D)transformedPoint3D: (OFVector3D)point
- (OFVector4D)transformedVector: (OFVector4D)vec
{
	float *m = _values;

	return OFMakeVector3D(
	    _values[0] * point.x + _values[4] * point.y +
	return OFMakeVector4D(
	    m[0] * vec.x + m[4] * vec.y + m[ 8] * vec.z + m[12] * vec.w,
	    _values[8] * point.z + _values[12],
	    _values[1] * point.x + _values[5] * point.y +
	    m[1] * vec.x + m[5] * vec.y + m[ 9] * vec.z + m[13] * vec.w,
	    _values[9] * point.z + _values[13],
	    _values[2] * point.x + _values[6] * point.y +
	    _values[10] * point.z + _values[14]);
	    m[2] * vec.x + m[6] * vec.y + m[10] * vec.z + m[14] * vec.w,
	    m[3] * vec.x + m[7] * vec.y + m[11] * vec.z + m[15] * vec.w);
}

- (OFString *)description
{
	return [OFString stringWithFormat:
	    @"<OFMatrix4x4: {\n"
	    @"\t%g %g %g %g\n"