ObjFW  Diff

Differences From Artifact [25d18bada1]:

To Artifact [d1192574f1]:


18
19
20
21
22
23
24
25
26
27
28
29

30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72

  In case you checked out ObjFW from the Git repository, you need to run
  the following command first:

    $ autoreconf


Building as a Mac OS X framework
================================

  It is also possible to build ObjFW as a Mac OS X framework. To do so,
  just execute `xcodebuild -target ObjFW` in the root directory of ObjFW

  or open the .xcodeproj in Xcode and choose Build -> Build from the
  menu. Copy the resulting ObjFW.framework to `/Library/Frameworks` and
  you are done.


Using the Mac OS X framework in Xcode
=====================================

  To use the Mac OS X framework in Xcode, you need to add the .framework
  to your project and add the following flags to `Other C Flags`:

    -fconstant-string-class=OFConstantString -fno-constant-cfstrings

  Optionally, if you want to use blocks, you also need to add:

    -fblocks


Building with LLVM/Clang for ARM
================================

  When using LLVM/Clang older than 3.5 to compile for ARM, it is necessary to
  specify extra flags in order to enable ARM EHABI compliant exceptions. To do
  so, set `OBJCFLAGS` to this:

    -O2 -g -mllvm -arm-enable-ehabi -mllvm -arm-enable-ehabi-descriptors

  If you have a CPU supporting VFP or NEON, it is important to set the correct
  architecture, as otherwise VFP / NEON registers won't be saved and restored
  when forwarding. For example, if you have an ARMv6 that supports VFP, you
  need to set `OBJC` to this:

    clang -march=armv6 -mfpu=vfp

  Using these flags, ObjFW was compiled successfully for Android and the
  Raspberry Pi.


Bugs and feature requests
=========================

  If you find any bugs or have feature requests, feel free to send a
  mail to js@heap.zone!







|
|

|
|
>
|
|
|


|
|

|
|







<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<






18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47




















48
49
50
51
52
53

  In case you checked out ObjFW from the Git repository, you need to run
  the following command first:

    $ autoreconf


Building as a macOS or iOS framework
====================================

  It is also possible to build ObjFW as a macOS framework. To do so, just
  execute `xcodebuild -target 'ObjFW (Mac)'` in the root directory of ObjFW to
  build it as a macOS framework or `xcodebuild -target 'ObjFW (iOS)'` to build
  it as an iOS framework; alternatively, you can open the .xcodeproj in Xcode
  and choose Build -> Build from the menu. Copy the resulting ObjFW.framework
  to `/Library/Frameworks` and you are done.


Using the macOS or iOS framework in Xcode
=========================================

  To use the macOS framework in Xcode, you need to add the .framework to your
  project and add the following flags to `Other C Flags`:

    -fconstant-string-class=OFConstantString -fno-constant-cfstrings

  Optionally, if you want to use blocks, you also need to add:

    -fblocks






















Bugs and feature requests
=========================

  If you find any bugs or have feature requests, feel free to send a
  mail to js@heap.zone!