ObjFW  Diff

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To Artifact [f7a78b92b5]:


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	for (uint_fast16_t i = 0; i < 256; i++)
		DTable->buckets[i] = emptyLevel2;

	return DTable;
}

void
objc_dtable_copy(struct objc_dtable *dst, struct objc_dtable *src)
objc_dtable_copy(struct objc_dtable *dest, struct objc_dtable *src)
{
	for (uint_fast16_t i = 0; i < 256; i++) {
		if (src->buckets[i] == emptyLevel2)
			continue;

#ifdef OF_SELUID24
		for (uint_fast16_t j = 0; j < 256; j++) {
			if (src->buckets[i]->buckets[j] == emptyLevel3)
				continue;

			for (uint_fast16_t k = 0; k < 256; k++) {
				IMP obj;
				IMP implementation;
				uint32_t idx;

				implementation =
				obj = src->buckets[i]->buckets[j]->buckets[k];
				    src->buckets[i]->buckets[j]->buckets[k];

				if (obj == (IMP)0)
				if (implementation == (IMP)0)
					continue;

				idx = (uint32_t)
				    (((uint32_t)i << 16) | (j << 8) | k);
				objc_dtable_set(dst, idx, obj);
				objc_dtable_set(dest, idx, implementation);
			}
		}
#else
		for (uint_fast16_t j = 0; j < 256; j++) {
			IMP obj = src->buckets[i]->buckets[j];
			IMP implementation = src->buckets[i]->buckets[j];
			uint32_t idx;

			if (obj == (IMP)0)
			if (implementation == (IMP)0)
				continue;

			idx = (uint32_t)((i << 8) | j);
			objc_dtable_set(dst, idx, obj);
			objc_dtable_set(dest, idx, implementation);
		}
#endif
	}
}

void
objc_dtable_set(struct objc_dtable *dtable, uint32_t idx, IMP obj)
objc_dtable_set(struct objc_dtable *DTable, uint32_t idx, IMP implementation)
{
#ifdef OF_SELUID24
	uint8_t i = idx >> 16;
	uint8_t j = idx >> 8;
	uint8_t k = idx;
#else
	uint8_t i = idx >> 8;
	uint8_t j = idx;
#endif

	if (dtable->buckets[i] == emptyLevel2) {
	if (DTable->buckets[i] == emptyLevel2) {
		struct objc_dtable_level2 *level2 =
		    malloc(sizeof(struct objc_dtable_level2));

		if (level2 == NULL)
			OBJC_ERROR("Not enough memory to insert into dtable!");

		for (uint_fast16_t l = 0; l < 256; l++)
#ifdef OF_SELUID24
			level2->buckets[l] = emptyLevel3;
#else
			level2->buckets[l] = (IMP)0;
#endif

		dtable->buckets[i] = level2;
		DTable->buckets[i] = level2;
	}

#ifdef OF_SELUID24
	if (dtable->buckets[i]->buckets[j] == emptyLevel3) {
	if (DTable->buckets[i]->buckets[j] == emptyLevel3) {
		struct objc_dtable_level3 *level3 =
		    malloc(sizeof(struct objc_dtable_level3));

		if (level3 == NULL)
			OBJC_ERROR("Not enough memory to insert into dtable!");

		for (uint_fast16_t l = 0; l < 256; l++)
			level3->buckets[l] = (IMP)0;

		dtable->buckets[i]->buckets[j] = level3;
		DTable->buckets[i]->buckets[j] = level3;
	}

	dtable->buckets[i]->buckets[j]->buckets[k] = obj;
	DTable->buckets[i]->buckets[j]->buckets[k] = implementation;
#else
	dtable->buckets[i]->buckets[j] = obj;
	DTable->buckets[i]->buckets[j] = implementation;
#endif
}

void
objc_dtable_free(struct objc_dtable *dtable)
objc_dtable_free(struct objc_dtable *DTable)
{
	for (uint_fast16_t i = 0; i < 256; i++) {
		if (dtable->buckets[i] == emptyLevel2)
		if (DTable->buckets[i] == emptyLevel2)
			continue;

#ifdef OF_SELUID24
		for (uint_fast16_t j = 0; j < 256; j++)
			if (dtable->buckets[i]->buckets[j] != emptyLevel3)
				free(dtable->buckets[i]->buckets[j]);
			if (DTable->buckets[i]->buckets[j] != emptyLevel3)
				free(DTable->buckets[i]->buckets[j]);
#endif

		free(dtable->buckets[i]);
		free(DTable->buckets[i]);
	}

	free(dtable);
	free(DTable);
}

void
objc_dtable_cleanup(void)
{
	if (emptyLevel2 != NULL)
		free(emptyLevel2);