Differences From Artifact [1ad6295688]:
- File
src/OFStreamObserver.h
— part of check-in
[ffb91daffe]
at
2013-06-11 23:33:16
on branch trunk
— Initial sockets support for the Wii.
Not functional yet due to bugs in the SDK.
Bugs found so far:* Binding to port 0 fails instead of choosing a free port.
* gethostbyname() does not work for IPs.
* getsockname() is missing.
* struct sockaddr_storage is missing.I have not decided yet whether I fix those bugs in the SDK (I already
implemented getsockname() and added struct sockaddr_stroage and it seems
to work) or if I work around them in ObjFW. This will mainly depend on
how cooperative the developers of the Wii SDK are. (user: js, size: 6235) [annotate] [blame] [check-ins using]
To Artifact [5f262f5416]:
- File src/OFStreamObserver.h — part of check-in [1d7a1cbca0] at 2013-08-15 19:00:42 on branch trunk — Move private methods into private headers. (user: js, size: 5982) [annotate] [blame] [check-ins using]
︙ | ︙ | |||
203 204 205 206 207 208 209 | * @brief Cancels the currently blocking observe call. * * This is automatically done when a new stream is added or removed by another * thread, but in some circumstances, it might be desirable for a thread to * manually stop the observe running in another thread. */ - (void)cancel; | < < < < < < < | 203 204 205 206 207 208 209 210 211 212 213 | * @brief Cancels the currently blocking observe call. * * This is automatically done when a new stream is added or removed by another * thread, but in some circumstances, it might be desirable for a thread to * manually stop the observe running in another thread. */ - (void)cancel; @end @interface OFObject (OFStreamObserverDelegate) <OFStreamObserverDelegate> @end |