ObjFW  Diff

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#include <stdint.h>
#include <stdbool.h>
#include <limits.h>

#import "macros.h"
#import "autorelease.h"



/*! @file */

/*!
 * @brief A result of a comparison.
 */
typedef enum {
	/*! The left object is smaller than the right */







>
>







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#include <stdint.h>
#include <stdbool.h>
#include <limits.h>

#import "macros.h"
#import "autorelease.h"

OF_ASSUME_NONNULL_BEGIN

/*! @file */

/*!
 * @brief A result of a comparison.
 */
typedef enum {
	/*! The left object is smaller than the right */
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/*!
 * @brief Returns the implementation for the specified selector.
 *
 * @param selector The selector for which the method should be returned
 * @return The implementation for the specified selector
 */
- (IMP)methodForSelector: (SEL)selector;

/*!
 * @brief Returns the type encoding for the specified selector.
 *
 * @param selector The selector for which the type encoding should be returned
 * @return The type encoding for the specified selector
 */
- (const char*)typeEncodingForSelector: (SEL)selector;

/*!
 * @brief Performs the specified selector.
 *
 * @param selector The selector to perform
 * @return The object returned by the method specified by the selector
 */
- (id)performSelector: (SEL)selector;

/*!
 * @brief Performs the specified selector with the specified object.
 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @return The object returned by the method specified by the selector
 */
- (id)performSelector: (SEL)selector
	   withObject: (id)object;

/*!
 * @brief Performs the specified selector with the specified objects.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @return The object returned by the method specified by the selector
 */
- (id)performSelector: (SEL)selector
	   withObject: (id)object1
	   withObject: (id)object2;

/*!
 * @brief Checks two objects for equality.
 *
 * Classes containing data (like strings, arrays, lists etc.) should reimplement
 * this!
 *
 * @warning If you reimplement this, you also need to reimplement @ref hash to
 *	    return the same hash for objects which are equal!
 *
 * @param object The object which should be tested for equality
 * @return A boolean whether the object is equal to the specified object
 */
- (bool)isEqual: (id)object;

/*!
 * @brief Calculates a hash for the object.
 *
 * Classes containing data (like strings, arrays, lists etc.) should reimplement
 * this!
 *







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/*!
 * @brief Returns the implementation for the specified selector.
 *
 * @param selector The selector for which the method should be returned
 * @return The implementation for the specified selector
 */
- (nullable IMP)methodForSelector: (SEL)selector;

/*!
 * @brief Returns the type encoding for the specified selector.
 *
 * @param selector The selector for which the type encoding should be returned
 * @return The type encoding for the specified selector
 */
- (nullable const char*)typeEncodingForSelector: (SEL)selector;

/*!
 * @brief Performs the specified selector.
 *
 * @param selector The selector to perform
 * @return The object returned by the method specified by the selector
 */
- (nullable id)performSelector: (SEL)selector;

/*!
 * @brief Performs the specified selector with the specified object.
 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @return The object returned by the method specified by the selector
 */
- (nullable id)performSelector: (SEL)selector
		    withObject: (nullable id)object;

/*!
 * @brief Performs the specified selector with the specified objects.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @return The object returned by the method specified by the selector
 */
- (nullable id)performSelector: (SEL)selector
		    withObject: (nullable id)object1
		    withObject: (nullable id)object2;

/*!
 * @brief Checks two objects for equality.
 *
 * Classes containing data (like strings, arrays, lists etc.) should reimplement
 * this!
 *
 * @warning If you reimplement this, you also need to reimplement @ref hash to
 *	    return the same hash for objects which are equal!
 *
 * @param object The object which should be tested for equality
 * @return A boolean whether the object is equal to the specified object
 */
- (bool)isEqual: (nullable id)object;

/*!
 * @brief Calculates a hash for the object.
 *
 * Classes containing data (like strings, arrays, lists etc.) should reimplement
 * this!
 *
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 * @brief Returns the implementation of the instance method for the specified
 *	  selector.
 *
 * @param selector The selector for which the method should be returned
 * @return The implementation of the instance method for the specified selector
 *	   or nil if it isn't implemented
 */
+ (IMP)instanceMethodForSelector: (SEL)selector;

/*!
 * @brief Returns the type encoding of the instance method for the specified
 *	  selector.
 *
 * @param selector The selector for which the type encoding should be returned
 * @return The type encoding of the instance method for the specified selector
 */
+ (const char*)typeEncodingForInstanceSelector: (SEL)selector;

/*!
 * @brief Returns a description for the class, which is usually the class name.
 *
 * This is mostly for debugging purposes.
 *
 * @return A description for the class, which is usually the class name
 */
+ (OFString*)description;

/*!
 * @brief Replaces a class method with a class method from another class.
 *
 * @param selector The selector of the class method to replace
 * @param class_ The class from which the new class method should be taken
 * @return The old implementation
 */
+ (IMP)replaceClassMethod: (SEL)selector
      withMethodFromClass: (Class)class_;

/*!
 * @brief Replaces an instance method with an instance method from another
 *	  class.
 *
 * @param selector The selector of the instance method to replace
 * @param class_ The class from which the new instance method should be taken
 * @return The old implementation
 */
+ (IMP)replaceInstanceMethod: (SEL)selector
	 withMethodFromClass: (Class)class_;

/*!
 * @brief Replaces or adds a class method.
 *
 * If the method already exists, it is replaced and the old implementation
 * returned. If the method does not exist, it is added with the specified type
 * encoding.
 *
 * @param selector The selector for the new method
 * @param implementation The implementation for the new method
 * @param typeEncoding The type encoding for the new method
 * @return The old implementation or nil if the method was added
 */
+ (IMP)replaceClassMethod: (SEL)selector
       withImplementation: (IMP)implementation
	     typeEncoding: (const char*)typeEncoding;

/*!
 * @brief Replaces or adds an instance method.
 *
 * If the method already exists, it is replaced and the old implementation
 * returned. If the method does not exist, it is added with the specified type
 * encoding.
 *
 * @param selector The selector for the new method
 * @param implementation The implementation for the new method
 * @param typeEncoding The type encoding for the new method
 * @return The old implementation or nil if the method was added
 */
+ (IMP)replaceInstanceMethod: (SEL)selector
	  withImplementation: (IMP)implementation
		typeEncoding: (const char*)typeEncoding;

/*!
 * @brief Adds all methods from the specified class to the class that is the
 *	  receiver.
 *
 * Methods implemented by the receiving class itself will not be overridden,
 * however methods implemented by its superclass will. Therefore it behaves







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 * @brief Returns the implementation of the instance method for the specified
 *	  selector.
 *
 * @param selector The selector for which the method should be returned
 * @return The implementation of the instance method for the specified selector
 *	   or nil if it isn't implemented
 */
+ (nullable IMP)instanceMethodForSelector: (SEL)selector;

/*!
 * @brief Returns the type encoding of the instance method for the specified
 *	  selector.
 *
 * @param selector The selector for which the type encoding should be returned
 * @return The type encoding of the instance method for the specified selector
 */
+ (nullable const char*)typeEncodingForInstanceSelector: (SEL)selector;

/*!
 * @brief Returns a description for the class, which is usually the class name.
 *
 * This is mostly for debugging purposes.
 *
 * @return A description for the class, which is usually the class name
 */
+ (OFString*)description;

/*!
 * @brief Replaces a class method with a class method from another class.
 *
 * @param selector The selector of the class method to replace
 * @param class_ The class from which the new class method should be taken
 * @return The old implementation
 */
+ (nullable IMP)replaceClassMethod: (SEL)selector
	       withMethodFromClass: (Class)class_;

/*!
 * @brief Replaces an instance method with an instance method from another
 *	  class.
 *
 * @param selector The selector of the instance method to replace
 * @param class_ The class from which the new instance method should be taken
 * @return The old implementation
 */
+ (nullable IMP)replaceInstanceMethod: (SEL)selector
		  withMethodFromClass: (Class)class_;

/*!
 * @brief Replaces or adds a class method.
 *
 * If the method already exists, it is replaced and the old implementation
 * returned. If the method does not exist, it is added with the specified type
 * encoding.
 *
 * @param selector The selector for the new method
 * @param implementation The implementation for the new method
 * @param typeEncoding The type encoding for the new method
 * @return The old implementation or nil if the method was added
 */
+ (nullable IMP)replaceClassMethod: (SEL)selector
		withImplementation: (IMP)implementation
		      typeEncoding: (const char*)typeEncoding;

/*!
 * @brief Replaces or adds an instance method.
 *
 * If the method already exists, it is replaced and the old implementation
 * returned. If the method does not exist, it is added with the specified type
 * encoding.
 *
 * @param selector The selector for the new method
 * @param implementation The implementation for the new method
 * @param typeEncoding The type encoding for the new method
 * @return The old implementation or nil if the method was added
 */
+ (nullable IMP)replaceInstanceMethod: (SEL)selector
		   withImplementation: (IMP)implementation
			 typeEncoding: (const char*)typeEncoding;

/*!
 * @brief Adds all methods from the specified class to the class that is the
 *	  receiver.
 *
 * Methods implemented by the receiving class itself will not be overridden,
 * however methods implemented by its superclass will. Therefore it behaves
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 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size is 0, this is equivalent to freeing memory.
 *
 * @param pointer A pointer to the already allocated memory
 * @param size The new size for the memory chunk
 * @return A pointer to the resized memory chunk
 */
- (void*)resizeMemory: (void*)pointer
		 size: (size_t)size;

/*!
 * @brief Resizes memory in the object's memory pool to the specific number of
 *	  items of the specified size.
 *
 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size or number of items is 0, this is equivalent to freeing memory.
 *
 * @param pointer A pointer to the already allocated memory
 * @param size The size of each item to resize to
 * @param count The number of items to resize to
 * @return A pointer to the resized memory chunk
 */
- (void*)resizeMemory: (void*)pointer
		 size: (size_t)size
		count: (size_t)count;

/*!
 * @brief Frees allocated memory and removes it from the object's memory pool.
 *
 * Does nothing if the pointer is NULL.
 *
 * @param pointer A pointer to the allocated memory
 */
- (void)freeMemory: (void*)pointer;

/*!
 * @brief Deallocates the object.
 *
 * It is automatically called when the retain count reaches zero.
 *
 * This also frees all memory in its memory pool.







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 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size is 0, this is equivalent to freeing memory.
 *
 * @param pointer A pointer to the already allocated memory
 * @param size The new size for the memory chunk
 * @return A pointer to the resized memory chunk
 */
- (nullable void*)resizeMemory: (nullable void*)pointer
			  size: (size_t)size;

/*!
 * @brief Resizes memory in the object's memory pool to the specific number of
 *	  items of the specified size.
 *
 * If the pointer is NULL, this is equivalent to allocating memory.
 * If the size or number of items is 0, this is equivalent to freeing memory.
 *
 * @param pointer A pointer to the already allocated memory
 * @param size The size of each item to resize to
 * @param count The number of items to resize to
 * @return A pointer to the resized memory chunk
 */
- (nullable void*)resizeMemory: (nullable void*)pointer
			  size: (size_t)size
			 count: (size_t)count;

/*!
 * @brief Frees allocated memory and removes it from the object's memory pool.
 *
 * Does nothing if the pointer is NULL.
 *
 * @param pointer A pointer to the allocated memory
 */
- (void)freeMemory: (nullable void*)pointer;

/*!
 * @brief Deallocates the object.
 *
 * It is automatically called when the retain count reaches zero.
 *
 * This also frees all memory in its memory pool.
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 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     withObject: (id)object
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector with the specified objects after the
 *	  specified delay.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     withObject: (id)object1
	     withObject: (id)object2
	     afterDelay: (of_time_interval_t)delay;

#ifdef OF_HAVE_THREADS
/*!
 * @brief Performs the specified selector on the specified thread.
 *
 * @param selector The selector to perform







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 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     withObject: (nullable id)object
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector with the specified objects after the
 *	  specified delay.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	     withObject: (nullable id)object1
	     withObject: (nullable id)object2
	     afterDelay: (of_time_interval_t)delay;

#ifdef OF_HAVE_THREADS
/*!
 * @brief Performs the specified selector on the specified thread.
 *
 * @param selector The selector to perform
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 * @param thread The thread on which to perform the selector
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified objects.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object1
	     withObject: (id)object2
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread.
 *
 * @param selector The selector to perform
 * @param waitUntilDone Whether to wait until the perform finished







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 * @param thread The thread on which to perform the selector
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (nullable id)object
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified objects.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (nullable id)object1
	     withObject: (nullable id)object2
	  waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread.
 *
 * @param selector The selector to perform
 * @param waitUntilDone Whether to wait until the perform finished
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 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread with the specified
 *	  objects.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (id)object1
			 withObject: (id)object2
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread after the
 *	  specified delay.
 *
 * @param selector The selector to perform







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 *
 * @param selector The selector to perform
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (nullable id)object
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the main thread with the specified
 *	  objects.
 *
 * @param selector The selector to perform
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param waitUntilDone Whether to wait until the perform finished
 */
- (void)performSelectorOnMainThread: (SEL)selector
			 withObject: (nullable id)object1
			 withObject: (nullable id)object2
		      waitUntilDone: (bool)waitUntilDone;

/*!
 * @brief Performs the specified selector on the specified thread after the
 *	  specified delay.
 *
 * @param selector The selector to perform
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 * @param thread The thread on which to perform the selector
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified objects after the specified delay.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (id)object1
	     withObject: (id)object2
	     afterDelay: (of_time_interval_t)delay;
#endif

/*!
 * @brief This method is called when @ref resolveClassMethod: or
 *	  @ref resolveInstanceMethod: returned false. It should return a target
 *	  to which the message should be forwarded.
 *
 * @note When the message should not be forwarded, you should not return nil,
 *	 but instead return the result of the superclass!
 *
 * @return The target to forward the message to
 */
- (id)forwardingTargetForSelector: (SEL)selector;

/*!
 * @brief Handles messages which are not understood by the receiver.
 *
 * @warning If you override this method, you must make sure that it never
 *	    returns.
 *







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 * @param thread The thread on which to perform the selector
 * @param object The object that is passed to the method specified by the
 *		 selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (nullable id)object
	     afterDelay: (of_time_interval_t)delay;

/*!
 * @brief Performs the specified selector on the specified thread with the
 *	  specified objects after the specified delay.
 *
 * @param selector The selector to perform
 * @param thread The thread on which to perform the selector
 * @param object1 The first object that is passed to the method specified by the
 *		 selector
 * @param object2 The second object that is passed to the method specified by
 *		  the selector
 * @param delay The delay after which the selector will be performed
 */
- (void)performSelector: (SEL)selector
	       onThread: (OFThread*)thread
	     withObject: (nullable id)object1
	     withObject: (nullable id)object2
	     afterDelay: (of_time_interval_t)delay;
#endif

/*!
 * @brief This method is called when @ref resolveClassMethod: or
 *	  @ref resolveInstanceMethod: returned false. It should return a target
 *	  to which the message should be forwarded.
 *
 * @note When the message should not be forwarded, you should not return nil,
 *	 but instead return the result of the superclass!
 *
 * @return The target to forward the message to
 */
- (nullable id)forwardingTargetForSelector: (SEL)selector;

/*!
 * @brief Handles messages which are not understood by the receiver.
 *
 * @warning If you override this method, you must make sure that it never
 *	    returns.
 *
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 *
 * @param object An object to compare the object to
 * @return The result of the comparison
 */
- (of_comparison_result_t)compare: (id <OFComparing>)object;
@end

#import "OFObject+Serialization.h"

#ifdef __cplusplus
extern "C" {
#endif
extern id of_alloc_object(Class class_, size_t extraSize, size_t extraAlignment,
    void **extra);
extern void OF_NO_RETURN_FUNC of_method_not_found(id self, SEL _cmd);
extern uint32_t of_hash_seed;
#ifdef __cplusplus
}
#endif











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 *
 * @param object An object to compare the object to
 * @return The result of the comparison
 */
- (of_comparison_result_t)compare: (id <OFComparing>)object;
@end



#ifdef __cplusplus
extern "C" {
#endif
extern id of_alloc_object(Class class_, size_t extraSize,
    size_t extraAlignment, __nonnull void **__nullable extra);
extern void OF_NO_RETURN_FUNC of_method_not_found(id self, SEL _cmd);
extern uint32_t of_hash_seed;
#ifdef __cplusplus
}
#endif

OF_ASSUME_NONNULL_END

#import "OFObject+Serialization.h"