@@ -862,60 +862,60 @@ default: return [self asUInt32]; } } -- (OFNumber*)add: (OFNumber*)num +- (OFNumber*)numberByAdding: (OFNumber*)num { CALCULATE(+, num) } -- (OFNumber*)subtract: (OFNumber*)num +- (OFNumber*)numberBySubtracting: (OFNumber*)num { CALCULATE(-, num) } -- (OFNumber*)multiplyWith: (OFNumber*)num +- (OFNumber*)numberByMultiplyingWith: (OFNumber*)num { CALCULATE(*, num) } -- (OFNumber*)divideBy: (OFNumber*)num +- (OFNumber*)numberByDividingBy: (OFNumber*)num { CALCULATE(/, num) } -- (OFNumber*)and: (OFNumber*)num +- (OFNumber*)numberByANDing: (OFNumber*)num { CALCULATE2(&, num) } -- (OFNumber*)or: (OFNumber*)num +- (OFNumber*)numberByORing: (OFNumber*)num { CALCULATE2(|, num) } -- (OFNumber*)xor: (OFNumber*)num +- (OFNumber*)numberByXORing: (OFNumber*)num { CALCULATE2(^, num) } -- (OFNumber*)shiftLeft: (OFNumber*)num +- (OFNumber*)numberByShiftingLeftBy: (OFNumber*)num { CALCULATE2(<<, num) } -- (OFNumber*)shiftRight: (OFNumber*)num +- (OFNumber*)numberByShiftingRightBy: (OFNumber*)num { CALCULATE2(>>, num) } -- (OFNumber*)increase +- (OFNumber*)numberByIncreasing { CALCULATE3(+ 1) } -- (OFNumber*)decrease +- (OFNumber*)numberByDecreasing { CALCULATE3(- 1) } @end