ObjFW  Diff

Differences From Artifact [0d55db513d]:

To Artifact [b54e691e3d]:


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	[super dealloc];
}

- (id)main
{
	void *pool;


	if (_terminate)
		return nil;

	pool = objc_autoreleasePoolPush();

	for (;;) {
		OFThreadPoolJob *job;

		[_queueCondition lock];
		@try {
			of_list_object_t *listObject;


			if (_terminate) {
				objc_autoreleasePoolPop(pool);
				return nil;
			}

			listObject = [_queue firstListObject];

			while (listObject == NULL) {
				[_queueCondition wait];


				if (_terminate) {
					objc_autoreleasePoolPop(pool);
					return nil;
				}

				listObject = [_queue firstListObject];
			}

			job = [[listObject->object retain] autorelease];
			[_queue removeListObject: listObject];
		} @finally {
			[_queueCondition unlock];
		}


		if (_terminate) {
			objc_autoreleasePoolPop(pool);
			return nil;
		}

		[job perform];


		if (_terminate) {
			objc_autoreleasePoolPop(pool);
			return nil;
		}

		objc_autoreleasePoolPop(pool);
		pool = objc_autoreleasePoolPush();

		[_countCondition lock];
		@try {

			if (_terminate) {
				objc_autoreleasePoolPop(pool);
				return nil;
			}

			(*_doneCount)++;








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	[super dealloc];
}

- (id)main
{
	void *pool;

	of_memory_read_barrier();
	if (_terminate)
		return nil;

	pool = objc_autoreleasePoolPush();

	for (;;) {
		OFThreadPoolJob *job;

		[_queueCondition lock];
		@try {
			of_list_object_t *listObject;

			of_memory_read_barrier();
			if (_terminate) {
				objc_autoreleasePoolPop(pool);
				return nil;
			}

			listObject = [_queue firstListObject];

			while (listObject == NULL) {
				[_queueCondition wait];

				of_memory_read_barrier();
				if (_terminate) {
					objc_autoreleasePoolPop(pool);
					return nil;
				}

				listObject = [_queue firstListObject];
			}

			job = [[listObject->object retain] autorelease];
			[_queue removeListObject: listObject];
		} @finally {
			[_queueCondition unlock];
		}

		of_memory_read_barrier();
		if (_terminate) {
			objc_autoreleasePoolPop(pool);
			return nil;
		}

		[job perform];

		of_memory_read_barrier();
		if (_terminate) {
			objc_autoreleasePoolPop(pool);
			return nil;
		}

		objc_autoreleasePoolPop(pool);
		pool = objc_autoreleasePoolPush();

		[_countCondition lock];
		@try {
			of_memory_read_barrier();
			if (_terminate) {
				objc_autoreleasePoolPop(pool);
				return nil;
			}

			(*_doneCount)++;

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		[_countCondition lock];
		@try {
			OFEnumerator *enumerator = [_threads objectEnumerator];
			OFThreadPoolThread *thread;

			while ((thread = [enumerator nextObject]) != nil)
				thread->_terminate = true;


		} @finally {
			[_countCondition unlock];
		}

		[_queueCondition broadcast];
	} @finally {
		[_queueCondition unlock];







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		[_countCondition lock];
		@try {
			OFEnumerator *enumerator = [_threads objectEnumerator];
			OFThreadPoolThread *thread;

			while ((thread = [enumerator nextObject]) != nil)
				thread->_terminate = true;

			of_memory_write_barrier();
		} @finally {
			[_countCondition unlock];
		}

		[_queueCondition broadcast];
	} @finally {
		[_queueCondition unlock];