@@ -499,16 +499,16 @@ * \brief Allocates memory for the specified number of items and stores it in * the object's memory pool. * * It will be free'd automatically when the object is deallocated. * - * \param itemSize The size of each item to allocate + * \param size The size of each item to allocate * \param count The number of items to allocate * \return A pointer to the allocated memory */ -- (void*)allocMemoryWithItemSize: (size_t)itemSize - count: (size_t)count; +- (void*)allocMemoryWithSize: (size_t)size + count: (size_t)count; /** * \brief Resizes memory in the object's memory pool to the specified size. * * If the pointer is NULL, this is equivalent to allocating memory. @@ -517,26 +517,26 @@ * \param pointer A pointer to the already allocated memory * \param size The new size for the memory chunk * \return A pointer to the resized memory chunk */ - (void*)resizeMemory: (void*)pointer - toSize: (size_t)size; + size: (size_t)size; /** * \brief Resizes memory in the object's memory pool to the specific number of * items of the specified size. * * If the pointer is NULL, this is equivalent to allocating memory. * If the size or number of items is 0, this is equivalent to freeing memory. * * \param pointer A pointer to the already allocated memory - * \param itemSize The size of each item to resize to + * \param size The size of each item to resize to * \param count The number of items to resize to * \return A pointer to the resized memory chunk */ - (void*)resizeMemory: (void*)pointer - itemSize: (size_t)itemSize + size: (size_t)size count: (size_t)count; /** * \brief Frees allocated memory and removes it from the object's memory pool. *