ObjFW  Diff

Differences From Artifact [01a23b3a57]:

To Artifact [40bec49225]:


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	if (!OFEqualSizes(rect1.size, rect2.size))
		return false;

	return true;
}

/**
 * @struct OFPoint3D OFObject.h ObjFW/OFObject.h
 *
 * @brief A point in 3D space.
 */
typedef struct OF_BOXABLE {
	/** The x coordinate of the point */
	float x;
	/** The y coordinate of the point */
	float y;
	/** The z coordinate of the point */
	float z;
} OFPoint3D;

/**
 * @brief Creates a new OFPoint3D.
 *
 * @param x The x coordinate of the point
 * @param y The x coordinate of the point
 * @param z The z coordinate of the point
 * @return An OFPoint3D with the specified coordinates
 */
static OF_INLINE OFPoint3D OF_CONST_FUNC
OFMakePoint3D(float x, float y, float z)
{
	OFPoint3D point = { x, y, z };

	return point;
}

/**
 * @brief Returns whether the two points are equal.
 *
 * @param point1 The first point for the comparison
 * @param point2 The second point for the comparison
 * @return Whether the two points are equal
 */
static OF_INLINE bool
OFEqualPoints3D(OFPoint3D point1, OFPoint3D point2)
{
	if (point1.x != point2.x)
		return false;

	if (point1.y != point2.y)
		return false;

	if (point1.z != point2.z)
		return false;

	return true;
}

/**
 * @brief Adds the specified byte to the hash.







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	if (!OFEqualSizes(rect1.size, rect2.size))
		return false;

	return true;
}

/**
 * @struct OFVector3D OFObject.h ObjFW/OFObject.h
 *
 * @brief A vector in 3D space.
 */
typedef struct OF_BOXABLE {
	/** The x coordinate of the vector */
	float x;
	/** The y coordinate of the vector */
	float y;
	/** The z coordinate of the vector */
	float z;
} OFVector3D;

/**
 * @brief Creates a new OFVector3D.
 *
 * @param x The x coordinate of the vector
 * @param y The x coordinate of the vector
 * @param z The z coordinate of the vector
 * @return An OFVector3D with the specified coordinates
 */
static OF_INLINE OFVector3D OF_CONST_FUNC
OFMakeVector3D(float x, float y, float z)
{
	OFVector3D vector = { x, y, z };

	return vector;
}

/**
 * @brief Returns whether the two vectors are equal.
 *
 * @param vector1 The first vector for the comparison
 * @param vector2 The second vectors for the comparison
 * @return Whether the two vectors are equal
 */
static OF_INLINE bool
OFEqualVectors3D(OFVector3D vector1, OFVector3D vector2)
{
	if (vector1.x != vector2.x)
		return false;

	if (vector1.y != vector2.y)
		return false;

	if (vector1.z != vector2.z)
		return false;

	return true;
}

/**
 * @brief Adds the specified byte to the hash.