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CPPFLAGS += -I../src \
-I../src/exceptions \
-I../src/runtime \
-I../src/test \
-I.. \
-DOBJFWTEST_LOCAL_INCLUDES
LIBS := -L../src/test -lobjfwtest ${TESTS_LIBS} ${LIBS}
LDFLAGS += ${MAP_LDFLAGS}
LD = ${OBJC}
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CPPFLAGS += -I../src \
-I../src/exceptions \
-I../src/runtime \
-I../src/test \
-I.. \
-DOBJFWTEST_LOCAL_INCLUDES
# Repetition is required for Wii U, as otherwise it cannot find main. Just
# moving -lobjfwtest later doesn't work either, as then the linker cannot find
# ObjFW symbols. So the only solution is to list everything twice.
LIBS := -L../src/test \
-lobjfwtest \
${TESTS_LIBS} \
${LIBS} \
-lobjfwtest \
${TESTS_LIBS} \
${LIBS}
LDFLAGS += ${MAP_LDFLAGS}
LD = ${OBJC}
|