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[OFString stringWithUTF8String: (const char *)resourcesPath]];
CFRelease(resourcesURL);
#elif defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
[OFStdIOStream setUpConsole];
#elif defined(OF_NINTENDO_SWITCH)
consoleInit(NULL);
padConfigureInput(1, HidNpadStyleSet_NpadStandard);
updateConsole(true);
#endif
}
- (OFMutableSet OF_GENERIC(Class) *)testClasses
{
Class *classes;
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[OFString stringWithUTF8String: (const char *)resourcesPath]];
CFRelease(resourcesURL);
#elif defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
[OFStdIOStream setUpConsole];
#elif defined(OF_NINTENDO_SWITCH)
consoleInit(NULL);
updateConsole(true);
#endif
}
- (OFMutableSet OF_GENERIC(Class) *)testClasses
{
Class *classes;
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if (description != nil)
[OFStdOut writeLine: description];
break;
}
if (status == StatusFailed) {
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS)
[OFStdOut setForegroundColor: [OFColor silver]];
[OFStdOut writeLine: @"Press A to continue"];
for (;;) {
void *pool = objc_autoreleasePoolPush();
OHGameController *controller =
[[OHGameController controllers] objectAtIndex: 0];
OHGameControllerButton *button =
[controller.rawProfile.buttons objectForKey: @"A"];
[controller retrieveState];
if (button.pressed)
break;
[OFThread waitForVerticalBlank];
objc_autoreleasePoolPop(pool);
}
#elif defined(OF_NINTENDO_SWITCH)
[OFStdOut setForegroundColor: [OFColor silver]];
[OFStdOut writeLine: @"Press A to continue"];
while (appletMainLoop()) {
PadState pad;
padUpdate(&pad);
updateConsole(true);
if (padGetButtonsDown(&pad) & HidNpadButton_A)
break;
}
#endif
}
}
- (OFString *)descriptionForException: (id)exception
{
OFMutableString *description = [OFMutableString
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if (description != nil)
[OFStdOut writeLine: description];
break;
}
if (status == StatusFailed) {
#if defined(OF_WII) || defined(OF_NINTENDO_DS) || defined(OF_NINTENDO_3DS) || \
defined(OF_NINTENDO_SWITCH)
[OFStdOut setForegroundColor: [OFColor silver]];
[OFStdOut writeLine: @"Press A to continue"];
# ifdef OF_NINTENDO_SWITCH
while (appletMainLoop()) {
# else
for (;;) {
# endif
void *pool = objc_autoreleasePoolPush();
OHGameController *controller =
[[OHGameController controllers] objectAtIndex: 0];
OHGameControllerButton *button =
[controller.rawProfile.buttons objectForKey: @"A"];
[controller retrieveState];
if (button.pressed)
break;
# ifdef OF_NINTENDO_SWITCH
updateConsole(true);
# else
[OFThread waitForVerticalBlank];
# endif
objc_autoreleasePoolPop(pool);
}
#endif
}
}
- (OFString *)descriptionForException: (id)exception
{
OFMutableString *description = [OFMutableString
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