661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
|
id (*imp)(id, SEL, id, id, id, id) =
(id (*)(id, SEL, id, id, id, id))objc_msgSend;
#endif
return imp(self, selector, object1, object2, object3, object4);
}
- (void)performSelector: (SEL)selector afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object1
withObject: (id)object2
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
object: object3
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
withObject: (id)object4
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object1
|
|
|
|
|
|
|
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
|
id (*imp)(id, SEL, id, id, id, id) =
(id (*)(id, SEL, id, id, id, id))objc_msgSend;
#endif
return imp(self, selector, object1, object2, object3, object4);
}
- (void)performSelector: (SEL)selector afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object1
withObject: (id)object2
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
object: object3
repeats: false];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
withObject: (id)object4
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[OFTimer scheduledTimerWithTimeInterval: delay
target: self
selector: selector
object: object1
|
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
|
[timer waitUntilDone];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object1
withObject: (id)object2
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
object: object3
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
withObject: (id)object4
afterDelay: (of_time_interval_t)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object1
|
|
|
|
|
|
|
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
|
[timer waitUntilDone];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object1
withObject: (id)object2
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object1
object: object2
object: object3
repeats: false]];
objc_autoreleasePoolPop(pool);
}
- (void)performSelector: (SEL)selector
onThread: (OFThread *)thread
withObject: (id)object1
withObject: (id)object2
withObject: (id)object3
withObject: (id)object4
afterDelay: (OFTimeInterval)delay
{
void *pool = objc_autoreleasePoolPush();
[thread.runLoop addTimer: [OFTimer timerWithTimeInterval: delay
target: self
selector: selector
object: object1
|