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* @brief A game controller profile representing a gamepad.
*/
@interface OHGamepad: OHGameControllerProfile
{
OF_RESERVE_IVARS(OHGamepad, 4)
}
@property (readonly, nonatomic) OHGameControllerButton *northButton;
@property (readonly, nonatomic) OHGameControllerButton *southButton;
@property (readonly, nonatomic) OHGameControllerButton *westButton;
@property (readonly, nonatomic) OHGameControllerButton *eastButton;
@property (readonly, nonatomic) OHGameControllerButton *leftShoulderButton;
@property (readonly, nonatomic) OHGameControllerButton *rightShoulderButton;
@property (readonly, nonatomic) OHGameControllerButton *leftTriggerButton;
@property (readonly, nonatomic) OHGameControllerButton *rightTriggerButton;
@property (readonly, nonatomic) OHGameControllerButton *leftThumbstickButton;
@property (readonly, nonatomic) OHGameControllerButton *rightThumbstickButton;
@property (readonly, nonatomic) OHGameControllerButton *menuButton;
@property (readonly, nonatomic) OHGameControllerButton *optionsButton;
@property (readonly, nonatomic) OHGameControllerButton *homeButton;
@property (readonly, nonatomic) OHGameControllerDirectionalPad *leftThumbstick;
@property (readonly, nonatomic) OHGameControllerDirectionalPad *rightThumbstick;
@property (readonly, nonatomic) OHGameControllerDirectionalPad *directionalPad;
@end
OF_ASSUME_NONNULL_END
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* @brief A game controller profile representing a gamepad.
*/
@interface OHGamepad: OHGameControllerProfile
{
OF_RESERVE_IVARS(OHGamepad, 4)
}
/**
* @brief The north button on the gamepad's diamond pad.
*/
@property (readonly, nonatomic) OHGameControllerButton *northButton;
/**
* @brief The south button on the gamepad's diamond pad.
*/
@property (readonly, nonatomic) OHGameControllerButton *southButton;
/**
* @brief The west button on the gamepad's diamond pad.
*/
@property (readonly, nonatomic) OHGameControllerButton *westButton;
/**
* @brief The east button on the gamepad's diamond pad.
*/
@property (readonly, nonatomic) OHGameControllerButton *eastButton;
/**
* @brief The left shoulder button.
*/
@property (readonly, nonatomic) OHGameControllerButton *leftShoulderButton;
/**
* @brief The right shoulder button.
*/
@property (readonly, nonatomic) OHGameControllerButton *rightShoulderButton;
/**
* @brief The left trigger button.
*/
@property (readonly, nonatomic) OHGameControllerButton *leftTriggerButton;
/**
* @brief The right trigger button.
*/
@property (readonly, nonatomic) OHGameControllerButton *rightTriggerButton;
/**
* @brief The left thumb stick button.
*/
@property (readonly, nonatomic) OHGameControllerButton *leftThumbstickButton;
/**
* @brief The right thumb stick button.
*/
@property (readonly, nonatomic) OHGameControllerButton *rightThumbstickButton;
/**
* @brief The menu button, sometimes also called start button.
*/
@property (readonly, nonatomic) OHGameControllerButton *menuButton;
/**
* @brief The options button, sometimes also called select button.
*/
@property (readonly, nonatomic) OHGameControllerButton *optionsButton;
/**
* @brief The home button.
*
* This button is optional and may be `nil`.
*/
@property OF_NULLABLE_PROPERTY (readonly, nonatomic)
OHGameControllerButton *homeButton;
/**
* @brief The left thumb stick.
*/
@property (readonly, nonatomic) OHGameControllerDirectionalPad *leftThumbstick;
/**
* @brief The right thumb stick.
*/
@property (readonly, nonatomic) OHGameControllerDirectionalPad *rightThumbstick;
/**
* @brief The D-Pad.
*/
@property (readonly, nonatomic) OHGameControllerDirectionalPad *dPad;
@end
OF_ASSUME_NONNULL_END
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