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#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
#endif
static OFString *const buttonNames[] = {
@"Triangle", @"Cross", @"Square", @"Circle", @"L1", @"R1", @"L3", @"R3",
@"Options", @"Create", @"PS"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
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#import "OHEmulatedGameControllerTriggerButton.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"
#import "OHGameControllerDirectionalPad.h"
#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
# include <linux/input.h>
# import "evdev_compat.h"
#endif
static OFString *const buttonNames[] = {
@"Triangle", @"Cross", @"Square", @"Circle", @"L1", @"R1", @"L3", @"R3",
@"Options", @"Create", @"PS"
};
static const size_t numButtons = sizeof(buttonNames) / sizeof(*buttonNames);
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