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*/
#include "config.h"
#import "ObjFW.h"
#import "ObjFWTest.h"
#if (defined(OF_DRAGONFLYBSD) && defined(__LP64__)) || defined(OF_NINTENDO_3DS)
# define TOO_BIG (SIZE_MAX / 3)
#else
# define TOO_BIG (SIZE_MAX - 128)
#endif
@interface MyObject: OFObject
{
id _objectValue;
Class _classValue;
bool _boolValue;
char _charValue;
short _shortValue;
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<
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<
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*/
#include "config.h"
#import "ObjFW.h"
#import "ObjFWTest.h"
@interface MyObject: OFObject
{
id _objectValue;
Class _classValue;
bool _boolValue;
char _charValue;
short _shortValue;
|