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- (BOOL)isEqual: (id)obj;
/**
* Calculate a hash for the object.
* Classes containing data (like strings, arrays, lists etc.) should reimplement
* this!
*
* \return A 24 bit hash for the object
*/
- (uint32_t)hash;
@end
/**
* The OFObject class is the base class for all other classes inside ObjFW.
*/
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- (BOOL)isEqual: (id)obj;
/**
* Calculate a hash for the object.
* Classes containing data (like strings, arrays, lists etc.) should reimplement
* this!
*
* \return A 32 bit hash for the object
*/
- (uint32_t)hash;
@end
/**
* The OFObject class is the base class for all other classes inside ObjFW.
*/
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