ObjFW  Diff

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 * The range is from (-1, -1) to (1, 1).
 */
@property (readonly, nonatomic) OFPoint leftAnalogStickPosition;

/**
 * @brief Whether the controller has a right analog stick.
 *
 * @note The Nintendo 64 controller has no right analog stick, however, the C
 *	 buttons are used to emulate one.
 * @note The Nintendo 64 controller has no right analog stick. However, the C
 *	 buttons are used to emulate one. As C buttons allow pressing buttons
 *	 for two opposite directions at the same time while an analog stick
 *	 does not allow for this, the value -0.0 is used instead of 0.0 to
 *	 indicate both opposite directions are pressed at the same time.
 */
@property (readonly, nonatomic) bool hasRightAnalogStick;

/**
 * @brief The position of the right analog stick.
 *
 * The range is from (-1, -1) to (1, 1).