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#ifndef NSPROTO_SPX
# define NSPROTO_SPX 0
#endif
#define SPX_PACKET_TYPE 5
@interface OFSPXSocket ()
- (int)of_createSocketForAddress: (const of_socket_address_t *)address
- (int)of_createSocketForAddress: (const OFSocketAddress *)address
errNo: (int *)errNo;
- (bool)of_connectSocketToAddress: (const of_socket_address_t *)address
- (bool)of_connectSocketToAddress: (const OFSocketAddress *)address
errNo: (int *)errNo;
- (void)of_closeSocket;
@end
OF_DIRECT_MEMBERS
@interface OFSPXSocketAsyncConnectDelegate: OFObject <OFRunLoopConnectDelegate>
{
OFSPXSocket *_socket;
unsigned char _node[IPX_NODE_LEN];
uint32_t _network;
uint16_t _port;
#ifdef OF_HAVE_BLOCKS
of_spx_socket_async_connect_block_t _block;
OFSPXSocketAsyncConnectBlock _block;
#endif
}
- (instancetype)initWithSocket: (OFSPXSocket *)socket
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (of_spx_socket_async_connect_block_t)block
block: (OFSPXSocketAsyncConnectBlock)block
#endif
;
- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode;
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode;
@end
@implementation OFSPXSocketAsyncConnectDelegate
- (instancetype)initWithSocket: (OFSPXSocket *)sock
node: (unsigned char [IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
#ifdef OF_HAVE_BLOCKS
block: (of_spx_socket_async_connect_block_t)block
block: (OFSPXSocketAsyncConnectBlock)block
#endif
{
self = [super init];
@try {
_socket = [sock retain];
memcpy(_node, node, IPX_NODE_LEN);
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#ifdef OF_HAVE_BLOCKS
[_block release];
#endif
[super dealloc];
}
- (void)startWithRunLoopMode: (of_run_loop_mode_t)runLoopMode
- (void)startWithRunLoopMode: (OFRunLoopMode)runLoopMode
{
of_socket_address_t address =
of_socket_address_ipx(_node, _network, _port);
OFSocketAddress address =
OFSocketAddressMakeIPX(_node, _network, _port);
id exception = nil;
int errNo;
if (![_socket of_createSocketForAddress: &address errNo: &errNo]) {
exception = [self of_connectionFailedExceptionForErrNo: errNo];
goto inform_delegate;
}
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errNo: errNo];
}
@end
@implementation OFSPXSocket
@dynamic delegate;
- (int)of_createSocketForAddress: (const of_socket_address_t *)address
- (int)of_createSocketForAddress: (const OFSocketAddress *)address
errNo: (int *)errNo
{
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL) && defined(FD_CLOEXEC)
int flags;
#endif
if (_socket != INVALID_SOCKET)
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if ((flags = fcntl(_socket, F_GETFD, 0)) != -1)
fcntl(_socket, F_SETFD, flags | FD_CLOEXEC);
#endif
return true;
}
- (bool)of_connectSocketToAddress: (const of_socket_address_t *)address
- (bool)of_connectSocketToAddress: (const OFSocketAddress *)address
errNo: (int *)errNo
{
if (_socket == INVALID_SOCKET)
@throw [OFNotOpenException exceptionWithObject: self];
if (connect(_socket, &address->sockaddr.sockaddr,
address->length) != 0) {
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_socket = INVALID_SOCKET;
}
- (void)connectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
{
of_socket_address_t address =
of_socket_address_ipx(node, network, port);
OFSocketAddress address = OFSocketAddressMakeIPX(node, network, port);
int errNo;
if (![self of_createSocketForAddress: &address errNo: &errNo])
@throw [OFConnectionFailedException
exceptionWithNode: node
network: network
port: port
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- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: of_run_loop_mode_default];
runLoopMode: OFDefaultRunLoopMode];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
runLoopMode: (OFRunLoopMode)runLoopMode
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
port: port
#ifdef OF_HAVE_BLOCKS
block: NULL
#endif
] autorelease] startWithRunLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
#ifdef OF_HAVE_BLOCKS
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
block: (of_spx_socket_async_connect_block_t)block
block: (OFSPXSocketAsyncConnectBlock)block
{
[self asyncConnectToNode: node
network: network
port: port
runLoopMode: of_run_loop_mode_default
runLoopMode: OFDefaultRunLoopMode
block: block];
}
- (void)asyncConnectToNode: (unsigned char [_Nonnull IPX_NODE_LEN])node
network: (uint32_t)network
port: (uint16_t)port
runLoopMode: (of_run_loop_mode_t)runLoopMode
block: (of_spx_socket_async_connect_block_t)block
runLoopMode: (OFRunLoopMode)runLoopMode
block: (OFSPXSocketAsyncConnectBlock)block
{
void *pool = objc_autoreleasePoolPush();
[[[[OFSPXSocketAsyncConnectDelegate alloc]
initWithSocket: self
node: node
network: network
port: port
block: block
] autorelease] startWithRunLoopMode: runLoopMode];
objc_autoreleasePoolPop(pool);
}
#endif
- (of_socket_address_t)bindToPort: (uint16_t)port
- (OFSocketAddress)bindToPort: (uint16_t)port
{
const unsigned char zeroNode[IPX_NODE_LEN] = { 0 };
of_socket_address_t address;
OFSocketAddress address;
#if SOCK_CLOEXEC == 0 && defined(HAVE_FCNTL_H) && defined(FD_CLOEXEC)
int flags;
#endif
if (_socket != INVALID_SOCKET)
@throw [OFAlreadyConnectedException exceptionWithSocket: self];
address = of_socket_address_ipx(zeroNode, 0, port);
address = OFSocketAddressMakeIPX(zeroNode, 0, port);
if ((_socket = socket(address.sockaddr.sockaddr.sa_family,
SOCK_SEQPACKET | SOCK_CLOEXEC, NSPROTO_SPX)) == INVALID_SOCKET)
@throw [OFBindFailedException
exceptionWithPort: port
packetType: SPX_PACKET_TYPE
socket: self
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@throw [OFBindFailedException exceptionWithPort: port
packetType: SPX_PACKET_TYPE
socket: self
errNo: errNo];
}
memset(&address, 0, sizeof(address));
address.family = OF_SOCKET_ADDRESS_FAMILY_IPX;
address.family = OFSocketAddressFamilyIPX;
address.length = (socklen_t)sizeof(address.sockaddr);
if (of_getsockname(_socket, &address.sockaddr.sockaddr,
&address.length) != 0) {
int errNo = of_socket_errno();
closesocket(_socket);
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