ObjFW  Diff

Differences From Artifact [7d43ae2b1e]:

To Artifact [f6f05e83f5]:


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	controllers = [[OFArray alloc] initWithObject:
	    [[[OFGameController alloc] of_init] autorelease]];

	objc_autoreleasePoolPop(pool);
}

@implementation OFGameController
@dynamic rightAnalogStickPosition;

+ (OFArray OF_GENERIC(OFGameController *) *)controllers
{
	static OFOnceControl onceControl = OFOnceControlInitValue;

	OFOnce(&onceControl, initControllers);

	return [[controllers retain] autorelease];
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		[pressedButtons addObject: @"C-Stick Down"];

	[pressedButtons makeImmutable];

	return pressedButtons;
}

- (size_t)numAnalogSticks
- (bool)hasLeftAnalogStick
{
	return 1;
	return true;
}

- (OFPoint)positionOfAnalogStickWithIndex: (size_t)index
- (bool)hasRightAnalogStick
{
	circlePosition pos;

	if (index > 0)
		@throw [OFOutOfRangeException exception];

	return false;
}

- (OFPoint)leftAnalogStickPosition
{
	circlePosition pos;
	hidCircleRead(&pos);

	return OFMakePoint(
	    (float)pos.dx / (pos.dx < 0 ? -INT16_MIN : INT16_MAX),
	    (float)pos.dy / (pos.dy < 0 ? -INT16_MIN : INT16_MAX));
}

- (OFString *)description
{
	return [OFString stringWithFormat: @"<%@: %@>", self.class, self.name];
}
@end