ObjFW  Diff

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To Artifact [6bc450a66c]:


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	[_extendedGamepad release];

	[super dealloc];
}

- (void)retrieveState
{
	void *pool = objc_autoreleasePoolPush();
	OFDictionary OF_GENERIC(OFString *, OHGameControllerButton *)
	    *buttons = _extendedGamepad.buttons;
	OFDictionary OF_GENERIC(OFString *, OHGameControllerDirectionalPad *)
	    *directionalPads = _extendedGamepad.directionalPads;
	u32 keys;
	circlePosition leftPos, rightPos;
	OHGameControllerDirectionalPad *directionalPad;

	hidScanInput();

	keys = hidKeysHeld();
	hidCircleRead(&leftPos);
	hidCstickRead(&rightPos);

	[_extendedGamepad.northButton setValue: !!(keys & KEY_X)];
	[_extendedGamepad.southButton setValue: !!(keys & KEY_B)];
	[_extendedGamepad.westButton setValue: !!(keys & KEY_Y)];
	[_extendedGamepad.eastButton setValue: !!(keys & KEY_A)];
	[_extendedGamepad.leftShoulderButton setValue: !!(keys & KEY_L)];
	[_extendedGamepad.rightShoulderButton setValue: !!(keys & KEY_R)];
	[_extendedGamepad.leftTriggerButton setValue: !!(keys & KEY_ZL)];
	[_extendedGamepad.rightTriggerButton setValue: !!(keys & KEY_ZR)];
	[_extendedGamepad.menuButton setValue: !!(keys & KEY_START)];
	[_extendedGamepad.optionsButton setValue: !!(keys & KEY_SELECT)];
	[[buttons objectForKey: @"A"] setValue: !!(keys & KEY_A)];
	[[buttons objectForKey: @"B"] setValue: !!(keys & KEY_B)];
	[[buttons objectForKey: @"X"] setValue: !!(keys & KEY_X)];
	[[buttons objectForKey: @"Y"] setValue: !!(keys & KEY_Y)];
	[[buttons objectForKey: @"L"] setValue: !!(keys & KEY_L)];
	[[buttons objectForKey: @"R"] setValue: !!(keys & KEY_R)];
	[[buttons objectForKey: @"ZL"] setValue: !!(keys & KEY_ZL)];
	[[buttons objectForKey: @"ZR"] setValue: !!(keys & KEY_ZR)];
	[[buttons objectForKey: @"Start"] setValue: !!(keys & KEY_START)];
	[[buttons objectForKey: @"Select"] setValue: !!(keys & KEY_SELECT)];

	if (leftPos.dx > 150)
		leftPos.dx = 150;
	if (leftPos.dx < -150)
		leftPos.dx = -150;
	if (leftPos.dy > 150)
		leftPos.dy = 150;
	if (leftPos.dy < -150)
		leftPos.dy = -150;

	if (rightPos.dx > 150)
		rightPos.dx = 150;
	if (rightPos.dx < -150)
		rightPos.dx = -150;
	if (rightPos.dy > 150)
		rightPos.dy = 150;
	if (rightPos.dy < -150)
		rightPos.dy = -150;

	directionalPad = [directionalPads objectForKey: @"Circle Pad"];
	_extendedGamepad.leftThumbstick.xAxis.value = (float)leftPos.dx / 150;
	_extendedGamepad.leftThumbstick.yAxis.value = -(float)leftPos.dy / 150;
	_extendedGamepad.rightThumbstick.xAxis.value = (float)rightPos.dx / 150;
	directionalPad.xAxis.value = (float)leftPos.dx / 150;
	directionalPad.yAxis.value = -(float)leftPos.dy / 150;

	directionalPad = [directionalPads objectForKey: @"C-Stick"];
	directionalPad.xAxis.value = (float)rightPos.dx / 150;
	_extendedGamepad.rightThumbstick.yAxis.value =
	    -(float)rightPos.dy / 150;
	directionalPad.yAxis.value = -(float)rightPos.dy / 150;

	directionalPad = [directionalPads objectForKey: @"D-Pad"];
	[_extendedGamepad.dPad.up setValue: !!(keys & KEY_DUP)];
	[_extendedGamepad.dPad.down setValue: !!(keys & KEY_DDOWN)];
	[_extendedGamepad.dPad.left setValue: !!(keys & KEY_DLEFT)];
	[_extendedGamepad.dPad.right setValue: !!(keys & KEY_DRIGHT)];
	[directionalPad.up setValue: !!(keys & KEY_DUP)];
	[directionalPad.down setValue: !!(keys & KEY_DDOWN)];
	[directionalPad.left setValue: !!(keys & KEY_DLEFT)];
	[directionalPad.right setValue: !!(keys & KEY_DRIGHT)];

	objc_autoreleasePoolPop(pool);
}

- (OFString *)name
{
	return @"Nintendo 3DS";
}