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 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#import "HIDGameControllerElement.h"
#import "HIDGameControllerAxis.h"
#import "HIDGameControllerButton.h"
#import "OHGameControllerElement.h"
#import "OHGameControllerAxis.h"
#import "OHGameControllerButton.h"

OF_ASSUME_NONNULL_BEGIN

/**
 * @class HIDGameControllerDirectionalPad \
 *	  HIDGameControllerDirectionalPad.h \
 *	  ObjFWHID/HIDGameControllerDirectionalPad.h
 * @class OHGameControllerDirectionalPad \
 *	  OHGameControllerDirectionalPad.h 
 *	  ObjFWHID/OHGameControllerDirectionalPad.h
 *
 * @brief An directional pad or thumb stick of a game controller.
 */
OF_SUBCLASSING_RESTRICTED
@interface HIDGameControllerDirectionalPad: HIDGameControllerElement
@interface OHGameControllerDirectionalPad: OHGameControllerElement
{
	HIDGameControllerAxis *_xAxis, *_yAxis;
	HIDGameControllerButton *_upButton, *_downButton;
	HIDGameControllerButton *_leftButton, *_rightButton;
	OHGameControllerAxis *_xAxis, *_yAxis;
	OHGameControllerButton *_upButton, *_downButton;
	OHGameControllerButton *_leftButton, *_rightButton;
}

/**
 * @brief The X axis of the directional pad.
 */
@property (readonly, nonatomic) HIDGameControllerAxis *xAxis;
@property (readonly, nonatomic) OHGameControllerAxis *xAxis;

/**
 * @brief The Y axis of the directional pad.
 */
@property (readonly, nonatomic) HIDGameControllerAxis *yAxis;
@property (readonly, nonatomic) OHGameControllerAxis *yAxis;

/**
 * @brief The up button of the directional pad.
 */
@property (readonly, nonatomic) HIDGameControllerButton *upButton;
@property (readonly, nonatomic) OHGameControllerButton *upButton;

/**
 * @brief The down button of the directional pad.
 */
@property (readonly, nonatomic) HIDGameControllerButton *downButton;
@property (readonly, nonatomic) OHGameControllerButton *downButton;

/**
 * @brief The left button of the directional pad.
 */
@property (readonly, nonatomic) HIDGameControllerButton *leftButton;
@property (readonly, nonatomic) OHGameControllerButton *leftButton;

/**
 * @brief The right button of the directional pad.
 */
@property (readonly, nonatomic) HIDGameControllerButton *rightButton;
@property (readonly, nonatomic) OHGameControllerButton *rightButton;

- (instancetype)initWithName: (OFString *)name OF_UNAVAILABLE;

- (instancetype)initWithName: (OFString *)name
		       xAxis: (HIDGameControllerAxis *)xAxis
		       yAxis: (HIDGameControllerAxis *)yAxis;
		       xAxis: (OHGameControllerAxis *)xAxis
		       yAxis: (OHGameControllerAxis *)yAxis;

- (instancetype)initWithName: (OFString *)name
		    upButton: (HIDGameControllerButton *)upButton
		  downButton: (HIDGameControllerButton *)downButton
		  leftButton: (HIDGameControllerButton *)leftButton
		 rightButton: (HIDGameControllerButton *)rightButton;
		    upButton: (OHGameControllerButton *)upButton
		  downButton: (OHGameControllerButton *)downButton
		  leftButton: (OHGameControllerButton *)leftButton
		 rightButton: (OHGameControllerButton *)rightButton;
@end

OF_ASSUME_NONNULL_END