ObjFW  Diff

Differences From Artifact [0662c30238]:

To Artifact [9be1158f7e]:


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				@throw [OFOutOfRangeException exception];

			UTF16Len = (DWORD)stringLen;
			memcpy(UTF16, string.UTF16String, stringLen);
		}

		if (UTF16Len > 0 && _incompleteUTF16Surrogate != 0) {
			of_unichar_t c =
			OFUnichar c =
			    (((_incompleteUTF16Surrogate & 0x3FF) << 10) |
			    (UTF16[0] & 0x3FF)) + 0x10000;
			char UTF8[4];
			size_t UTF8Len;

			if ((UTF8Len = of_string_utf8_encode(c, UTF8)) == 0)
				@throw [OFInvalidEncodingException exception];
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			}

			_incompleteUTF16Surrogate = 0;
			i++;
		}

		for (; i < UTF16Len; i++) {
			of_unichar_t c = UTF16[i];
			OFUnichar c = UTF16[i];
			char UTF8[4];
			size_t UTF8Len;

			/* Missing high surrogate */
			if ((c & 0xFC00) == 0xDC00)
				@throw [OFInvalidEncodingException exception];

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	of_char16_t *tmp;
	size_t i = 0, j = 0;

	if (length > SIZE_MAX / 2)
		@throw [OFOutOfRangeException exception];

	if (_incompleteUTF8SurrogateLen > 0) {
		of_unichar_t c;
		OFUnichar c;
		of_char16_t UTF16[2];
		ssize_t UTF8Len;
		size_t toCopy;
		DWORD UTF16Len, bytesWritten;

		UTF8Len = -of_string_utf8_decode(
		    _incompleteUTF8Surrogate, _incompleteUTF8SurrogateLen, &c);
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	}

	tmp = of_alloc(length * 2, sizeof(of_char16_t));
	@try {
		DWORD bytesWritten;

		while (i < length) {
			of_unichar_t c;
			OFUnichar c;
			ssize_t UTF8Len;

			UTF8Len = of_string_utf8_decode(buffer + i, length - i,
			    &c);

			if (UTF8Len < 0 && UTF8Len >= -4) {
				OF_ENSURE(length - i < 4);
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		return;

	csbi.dwCursorPosition.X = column;

	SetConsoleCursorPosition(_handle, csbi.dwCursorPosition);
}

- (void)setCursorPosition: (of_point_t)position
- (void)setCursorPosition: (OFPoint)position
{
	if (position.x < 0 || position.y < 0)
		@throw [OFInvalidArgumentException exception];

	SetConsoleCursorPosition(_handle, (COORD){ position.x, position.y });
}

- (void)setRelativeCursorPosition: (of_point_t)position
- (void)setRelativeCursorPosition: (OFPoint)position
{
	CONSOLE_SCREEN_BUFFER_INFO csbi;

	if (!GetConsoleScreenBufferInfo(_handle, &csbi))
		return;

	csbi.dwCursorPosition.X += position.x;
	csbi.dwCursorPosition.Y += position.y;

	SetConsoleCursorPosition(_handle, csbi.dwCursorPosition);
}
@end