ObjFW
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OHXboxGamepad.h
1/*
2 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3 *
4 * All rights reserved.
5 *
6 * This program is free software: you can redistribute it and/or modify it
7 * under the terms of the GNU Lesser General Public License version 3.0 only,
8 * as published by the Free Software Foundation.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13 * version 3.0 for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public License
16 * version 3.0 along with this program. If not, see
17 * <https://www.gnu.org/licenses/>.
18 */
19
20#import "OHExtendedGamepad.h"
21
22OF_ASSUME_NONNULL_BEGIN
23
30{
31 OFDictionary OF_GENERIC(OFString *, OF_KINDOF(OHGameControllerButton *))
32 *_buttons;
34 *_directionalPads;
35}
36
37- (instancetype)init OF_UNAVAILABLE;
38@end
39
40OF_ASSUME_NONNULL_END
An abstract class for storing objects in a dictionary.
Definition OFDictionary.h:84
The root class for all other classes inside ObjFW.
Definition OFObject.h:692
A class for handling strings.
Definition OFString.h:143
A button of a game controller.
Definition OHGameControllerButton.h:30
A directional pad or thumb stick of a game controller.
Definition OHGameControllerDirectionalPad.h:34
A Microsoft Xbox gamepad.
Definition OHXboxGamepad.h:31
A game controller profile representing a gamepad.
Definition OHExtendedGamepad.h:29