ObjFW
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OHXInputGameController.h
1/*
2 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3 *
4 * All rights reserved.
5 *
6 * This program is free software: you can redistribute it and/or modify it
7 * under the terms of the GNU Lesser General Public License version 3.0 only,
8 * as published by the Free Software Foundation.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13 * version 3.0 for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public License
16 * version 3.0 along with this program. If not, see
17 * <https://www.gnu.org/licenses/>.
18 */
19
20#import "OHGameController.h"
21
22#include <windows.h>
23
24OF_ASSUME_NONNULL_BEGIN
25
26@class OHXboxGamepad;
27
28@interface OHXInputGameController: OHGameController
29{
30 DWORD _index;
31 OFNumber *_Nullable _vendorID, *_Nullable _productID;
32 OHXboxGamepad *_extendedGamepad;
33}
34
35- (instancetype)oh_init OF_UNAVAILABLE;
36- (instancetype)oh_initWithIndex: (DWORD)index OF_METHOD_FAMILY(init);
37@end
38
39OF_ASSUME_NONNULL_END
Provides a way to store a number in an object.
Definition OFNumber.h:47
A class for reading state from a game controller.
Definition OHGameController.h:47
A Microsoft Xbox gamepad.
Definition OHXboxGamepad.h:31