ObjFW
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OHWiiGameController.h
1/*
2 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3 *
4 * All rights reserved.
5 *
6 * This program is free software: you can redistribute it and/or modify it
7 * under the terms of the GNU Lesser General Public License version 3.0 only,
8 * as published by the Free Software Foundation.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13 * version 3.0 for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public License
16 * version 3.0 along with this program. If not, see
17 * <https://www.gnu.org/licenses/>.
18 */
19
20#import "OHGameController.h"
21
22OF_ASSUME_NONNULL_BEGIN
23
24@interface OHWiiGameController: OHGameController
25{
26 int32_t _index;
27 uint32_t _type;
28 id <OHGameControllerProfile> _profile;
29}
30
31- (instancetype)oh_init OF_UNAVAILABLE;
32- (instancetype)oh_initWithIndex: (int32_t)index
33 type: (uint32_t)type OF_METHOD_FAMILY(init);
34@end
35
36OF_ASSUME_NONNULL_END
A class for reading state from a game controller.
Definition OHGameController.h:47