ObjFW
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OHGameControllerAxis.h
1/*
2 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
3 *
4 * All rights reserved.
5 *
6 * This program is free software: you can redistribute it and/or modify it
7 * under the terms of the GNU Lesser General Public License version 3.0 only,
8 * as published by the Free Software Foundation.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
13 * version 3.0 for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public License
16 * version 3.0 along with this program. If not, see
17 * <https://www.gnu.org/licenses/>.
18 */
19
20#import "OHGameControllerElement.h"
21
22OF_ASSUME_NONNULL_BEGIN
23
30{
31 float _value;
32#if defined(OF_LINUX) && defined(OF_HAVE_FILES)
33 int32_t _minRawValue, _maxRawValue;
34#endif
35 OF_RESERVE_IVARS(OHGameControllerButton, 4)
36}
37
41@property (nonatomic) float value;
42@end
43
44OF_ASSUME_NONNULL_END
An axis of a game controller.
Definition OHGameControllerAxis.h:30
A button of a game controller.
Definition OHGameControllerButton.h:30
An element of a game controller, e.g. a button, an axis or a directional pad.
Definition OHGameControllerElement.h:41