ObjFW  Documentation

/*
 * Copyright (c) 2008-2024 Jonathan Schleifer <js@nil.im>
 *
 * All rights reserved.
 *
 * This program is free software: you can redistribute it and/or modify it
 * under the terms of the GNU Lesser General Public License version 3.0 only,
 * as published by the Free Software Foundation.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License
 * version 3.0 for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * version 3.0 along with this program. If not, see
 * <https://www.gnu.org/licenses/>.
 */

#import "OHGameControllerDirectionalPad.h"

OF_ASSUME_NONNULL_BEGIN

@interface OHGameControllerDirectionalPad ()
+ (instancetype)oh_padWithName: (OFString *)name
			 xAxis: (OHGameControllerAxis *)xAxis
			 yAxis: (OHGameControllerAxis *)yAxis
			analog: (bool)analog;
+ (instancetype)oh_padWithName: (OFString *)name
			    up: (OHGameControllerButton *)up
			  down: (OHGameControllerButton *)down
			  left: (OHGameControllerButton *)left
			 right: (OHGameControllerButton *)right
			analog: (bool)analog;
- (instancetype)oh_initWithName: (OFString *)name
			 analog: (bool)analog OF_UNAVAILABLE;
- (instancetype)oh_initWithName: (OFString *)name
			  xAxis: (OHGameControllerAxis *)xAxis
			  yAxis: (OHGameControllerAxis *)yAxis
			 analog: (bool)analog OF_METHOD_FAMILY(init);
- (instancetype)oh_initWithName: (OFString *)name
			     up: (OHGameControllerButton *)up
			   down: (OHGameControllerButton *)down
			   left: (OHGameControllerButton *)left
			  right: (OHGameControllerButton *)right
			 analog: (bool)analog OF_METHOD_FAMILY(init);
@end

OF_ASSUME_NONNULL_END